I want to see more inspiration from the Earthbound series. Believe it or not, the design of your server has choice parallels to the design aspects of that game--in much the same way that the design choices of Graal parallel Zelda. The whole concept of that game was to design cities in much the same way (in a slightly different/better perspective).
I know gameplay will never even be remotely similar. That's possibly part of the problem, but **** leveling up and turn-based crap anyway.