Quote:
Originally Posted by coreys
- Simple gameplay.
- Keep close to classic roots.
- Levels should not create uneven balances of power. While they should definitely effect strength, health, and the like, it should not be to a point where skill cannot overcome level.
- To add a fun alternative to grinding, XP will be awarded for pking and sparring.
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What I left are the bits that appeal to me the most

The whole plan sounds good though, especially the bit about quests.
Hopefully you guys manage to follow through with this.