and i thinnk that its not working becous i hawnt Fixed this jet (//Replace the £ with the percentage sign)
here's the script that's in the link above (its images in the link that was used in script ...
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PHP Code:
//#CLIENTSIDE
function onCreated() {
//How many bars there are... [in order]
if (client.hud_barsactive == null) {
client.hud_barsorder = {"hp", "armor", "weapon", "money", "time"};
client.hud_barsactive = {1, 1, 1, 1, 1};
client.inv_trans = 1;
}
this.onDisplay();
}
function onDisplay() {
temp.ix = 5;
temp.iy = 5;
hideimgs(200, 300);
this.buttons = {};
for (temp.i = 0; temp.i < client.hud_barsorder.size(); temp.i++) {
temp.active = getRowByID(i);
temp.img = showimg(201 + i, "era_gui_line2.png", ix, iy + (i * 16));
temp.img.layer = 4;
temp.img.partx = 0; temp.img.party = 0;
temp.img.partw = (active? 112: 13); temp.img.parth = 16;
temp.img.alpha = 1;
if (active) {
this.("onDraw" @ getNameByID(i))({ix, iy + (i * 16)});
this.buttons.add({i, {ix + 12, iy + (i * 16)}, {112, 12}, "row"});
}
temp.text = (active? "-":"+");
temp.img = showtext(210 + i, ix + 4, iy + (i * 16), "Arial", "b", temp.text);
temp.img.layer = 4;
temp.img.zoom = (active? 0.75:0.7);
this.buttons.add({i, {ix, iy + (i * 16)}, {16, 16}});
}
}
function drawBars(bar) {
temp.img = showimg(bar[0], "era_gui_hpbars.png", bar[1][0], bar[1][1]);
temp.img.layer = 5;
temp.img.partw = 66; temp.img.parth = 10;
temp.img = showimg(bar[0] + 1, "era_gui_hpbars.png", bar[1][0], bar[1][1]);
temp.img.layer = 6;
temp.img.partw = bar[2][0]; temp.img.parth = 10;
temp.img.party = bar[2][1];
}
function onDrawHP(pos) {
temp.img = showtext(230, temp.pos[0] + 43, temp.pos[1] + 1, "Arial", "b", "HP:" @ max(0, clientr.hp) @ "/" @ clientr.hpmax);
temp.img.layer = 7; temp.img.zoom = 0.6;
temp.img.alpha = 0.6;
temp.img = showimg(231, "era_gui_symbols.png", temp.pos[0] + 15, temp.pos[1] + 1);
temp.img.layer = 6; temp.img.partx = (level.nopkzone? 16: 0);
temp.img.partw = 16; temp.img.parth = 16;
this.drawBars({232, {pos[0] + 35, pos[1] + 3}, {max(1, roundTo((clientr.hp / clientr.hpmax) * 66, 10)), 10}});
}
function onDrawArmor(pos) {
temp.img = showtext(240, temp.pos[0] + 43, temp.pos[1] + 1, "Arial", "b", "Armor:" @ max(0, clientr.armor) @ "/" @ max(0, clientr.armormax));
temp.img.layer = 7; temp.img.zoom = 0.6;
temp.img.alpha = 0.6;
temp.img = showimg(241, "era_gui_symbols.png", temp.pos[0] + 15, temp.pos[1] + 1);
temp.img.layer = 26; temp.img.partx = 32;
temp.img.partw = 16; temp.img.parth = 16;
this.drawBars({242, {pos[0] + 35, pos[1] + 3}, {max(1, roundTo((clientr.armor / clientr.armormax) * 66, 10)), 40}});
}
function onDrawMoney(pos) {
temp.img = showtext(250, temp.pos[0] + 43, temp.pos[1] + 1, "Arial", "b", "$" @ player.rupees);
temp.img.layer = 7; temp.img.zoom = 0.6;
temp.img.alpha = 0.6;
temp.img = showimg(251, "era_gui_symbols.png", temp.pos[0] + 15, temp.pos[1] + 1);
temp.img.layer = 26; temp.img.partx = 64;
temp.img.partw = 16; temp.img.parth = 16;
}
function onDrawTime(pos) {
if (!getRowByName("time")) return false;
temp.cHours = int(hours);
if (cHours >= 12) cHours -= 12;
if (cHours == 0) cHours = 12;
//Replace the £ with the percentage sign
temp.cTime = int(cHours / 10) @ int(cHours £ 10) @ ":" @ int(mins / 10) @ int(mins £ 10);
cTime = cTime SPC (hours >= 12? "PM":"AM");
temp.img = showtext(260, temp.pos[0] + 43, temp.pos[1] + 1, "Arial", "b", cTime);
temp.img.layer = 7; temp.img.zoom = 0.6;
temp.img.alpha = 0.6;
temp.img = showimg(261, "era_gui_symbols.png", temp.pos[0] + 15, temp.pos[1] + 1);
temp.img.layer = 26; temp.img.partx = 48;
temp.img.partw = 16; temp.img.parth = 16;
cancelevents("DrawTime");
scheduleevent(3, "DrawTime", {temp.pos});
}
function onDrawWeapon(pos) {
temp.img = showimg(270, "era_gui_symbols.png", temp.pos[0] + 15, temp.pos[1] + 1);
temp.img.layer = 26; temp.img.partx = 80;
temp.img.partw = 16; temp.img.parth = 16;
}
function onMouseDown(click) {
if (!(temp.click in {"right", "left"})) return false;
temp.m = {mousescreenx, mousescreeny};
for (temp.i: this.buttons) {
if (m[0] in |i[1][0], i[1][0] + i[2][0]| && m[1] in |i[1][1], i[1][1] + i[2][1]|) {
if (click == "right") {
client.inv_trans -= 0.2;
if (client.inv_trans < 0) client.inv_trans = 1;
this.onDisplay();
break;
}
if (i[3] == null) {
this.onToggleRow(i[0]);
this.onDisplay();
break;
} else {
if (mousebuttons > 0) {
this.data = i;
setTimer(0.05);
}
}
}
}
}
function onTimeout() {
temp.i = this.data;
if (mousescreeny in |i[1][1] + i[2][1], i[1][1] + (i[2][1] * 2)|) {
if (i[0] == (client.hud_barsorder.size() - 1)) return false;
temp.index = client.hud_barsorder.index(getNameByID(i[0]));
temp.data = client.hud_barsorder[temp.index + 1];
temp.copy = client.hud_barsorder;
temp.copy.replace(index, data);
temp.copy.replace(index + 1, getNameByID(i[0]));
client.hud_barsorder = temp.copy;
this.data = {i[0] + 1, {i[1][0], i[1][1] + 16}, {112, 12}, "row"};
this.onDisplay();
}
else
if (mousescreeny in |i[1][1] - (i[2][1] + 12), i[1][1] - i[2][1]|) {
if (i[0] == 0) return false;
temp.index = client.hud_barsorder.index(getNameByID(i[0]));
temp.data = client.hud_barsorder[temp.index-1];
temp.copy = client.hud_barsorder;
temp.copy.replace(index, data);
temp.copy.replace(index - 1, getNameByID(i[0]));
client.hud_barsorder = temp.copy;
this.data = {i[0] - 1, {i[1][0], i[1][1] - 16}, {112, 12}, "row"};
this.onDisplay();
}
if (mousebuttons > 0) setTimer(0.05);
}
function onToggleRow(flag) {
client.hud_barsactive[temp.flag] = !client.hud_barsactive[temp.flag];
}
function getRowByName(flag) {
return client.hud_barsactive[client.hud_barsorder.index(temp.flag)];
}
function getRowByID(flag) {
return client.hud_barsactive[temp.flag];
}
function getNameByID(flag) {
return client.hud_barsorder[temp.flag];
}
function roundTo(val, place) {
return int(temp.val / temp.place + 0.5) * temp.place;
}
function onUpdateVariable(temp.varName) {
if (!(varName in {"hp", "hpmax", "armor", "armormax"}))
return false;
this.onCreated();
}