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  #1  
Old 08-02-2009, 02:10 AM
WaDaFack WaDaFack is offline
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Guilds, useless?

There are so many guilds now. . . most of them are non multi-guilding guilds too!
Everyone is in a guild, so people who make a guild are completely screwed and will most likely go no were with there guild!

You know what to do... discuss, contrast and elaborate! No flaming please!
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  #2  
Old 08-02-2009, 02:54 AM
LoneAngelIbesu LoneAngelIbesu is offline
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What are the purposes of global guilds, anyways? As a Valikorlia player, I've been deprived of being able to use them.
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Old 08-02-2009, 02:55 AM
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You don't really gain anything by being in a guild. . . theres no tourneys, events etc. there may be castle wars on UN but that's basically dead.
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  #4  
Old 08-02-2009, 03:55 AM
Elizabeth Elizabeth is offline
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well it kind of does bring people dogether, and guild wars and events are always fun it's just a feature of graal.

plus i'd never give up my guild. (<3) on top!
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  #5  
Old 08-02-2009, 04:23 AM
papajchris papajchris is offline
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Well back in the day guilds meant alot. SMK on UN had it's own city (wasn't sure if it was ever fully loaded though?) Guilds use to be a way to roleplay, make friends, and particpate in guild related events. Now they are basically just a way for friends to communicate and so friends can pk together. Global Guilds imo killed guilds as then guilds were spread out and then they died out.
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Old 08-02-2009, 04:27 AM
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Yeah, back when Graal server had hundreds of people each daily guilds were awesome, like N-Pulse always had guilds and houses/ many many leveled guild, but now that hardly anyone plays and a few servers seem to have disabled global guilds, their sort of pointless.
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  #7  
Old 08-02-2009, 04:48 AM
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Well if local guilds were killed off, then global guilds would probably be a bit more active.
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Old 08-02-2009, 04:55 AM
papajchris papajchris is offline
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Yeah, back when Graal server had hundreds of people each daily guilds were awesome, like N-Pulse always had guilds and houses/ many many leveled guild, but now that hardly anyone plays and a few servers seem to have disabled global guilds, their sort of pointless.
Exactly. The 2 major servers have guilds disabled: Zodiac and Era
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Old 08-02-2009, 05:37 AM
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Era I can sort of understand why it has global guilds disabled, but they have the party system (if that still exists). So it doesn't matter if they are disabled or not now does it?
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  #10  
Old 08-02-2009, 05:44 AM
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It's usefulness depends on where you play.
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  #11  
Old 08-02-2009, 05:50 AM
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I think it's just the lack of effort on most of the guild leaders side that causes the lack of gang activity.
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  #12  
Old 08-02-2009, 07:08 AM
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  #13  
Old 08-12-2009, 08:40 PM
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Guilds on Zone have always been used quite much, but now there is the Squad system.
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  #14  
Old 08-12-2009, 08:50 PM
kia345 kia345 is offline
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Guilds are a sort of global community. The guild wars of old. The families that transcend servers. The group that applies to all of Graal.

There is no reason for servers to disable them, because they're much more flexible than local guilds. Servers, like Era or Zodiac, can still have their big nations and gangs without disabling global guilds, if anything, their party (and local guild system) are just unnecessary extras, used because they think global guilds are somehow any different than a local guild.

There was a post somewhere about a guild being called "Staff" being used to impersonate staff on the server. Aside from Guild Admins to handle that, that wouldn't just be an individual server problem, that would affect everyone, so it obviously wouldn't last long.
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  #15  
Old 08-12-2009, 09:09 PM
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There was a post somewhere about a guild being called "Staff" being used to impersonate staff on the server. Aside from Guild Admins to handle that, that wouldn't just be an individual server problem, that would affect everyone, so it obviously wouldn't last long.
That's generally my only concern with global guilds. Players creating a guild named after a Nations or Local Guilds then using it to cause mischief. But scripts can prevent this, however at the time setting that server option seemed a lot easier.
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  #16  
Old 08-12-2009, 10:13 PM
kia345 kia345 is offline
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That's generally my only concern with global guilds. Players creating a guild named after a Nations or Local Guilds then using it to cause mischief. But scripts can prevent this, however at the time setting that server option seemed a lot easier.
That's why there should be a full-time guild admin to speak to about stuff like this
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  #17  
Old 08-13-2009, 06:03 AM
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without guilds, graal back in the day would have had a lot less meaning or reason to play. the only reason why they suck today is because there is nothing to challenge guilds to become better anymore. it's already established, so making new guilds becomes pointless, and being in one leaves you with little to do except **** talk other guilds, and maybe uselessly PK them for hours at a time. sometimes there are TT spars done, but they are rarely done anymore since "that's not warring"
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  #18  
Old 08-13-2009, 06:14 AM
papajchris papajchris is offline
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without guilds, graal back in the day would have had a lot less meaning or reason to play. the only reason why they suck today is because there is nothing to challenge guilds to become better anymore. it's already established, so making new guilds becomes pointless, and being in one leaves you with little to do except **** talk other guilds, and maybe uselessly PK them for hours at a time. sometimes there are TT spars done, but they are rarely done anymore since "that's not warring"
Not to mention back then there was somewhat more "roleplaying" as alot of guilds had queens/kings and such and had ranks. ie: Silver Moon Rebellion
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Old 08-13-2009, 09:35 PM
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All the local guilds have destroyed the global guilds.
The current managers/owners on each server doesn't really do anything to please the guilds.
Really, I think it's the servers fault that guilds are not so popular nowadays.
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  #20  
Old 08-14-2009, 05:02 AM
Zideruic Zideruic is offline
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I say we remove all guilds and allow new ones to be created.
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  #21  
Old 08-14-2009, 05:58 PM
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That's why there should be a full-time guild admin to speak to about stuff like this
Tig is the Guilds Administrator.

There are no global guilds called Staff. This was a local guild made FOR staff. It is not allowed to make a global guild by that name.

All global guilds have to be approved manually. I don't see where you couldn't actually use both local and global guilds on any server under one condition that I doubt most server managers would be willing to do.

Since local guilds aren't registered anywhere that is visible to Tig. They would need to inform him of any unique local guilds they use or plan to use. He would then not approve a global guild that is being used locally. This would stop any abuses suggested by fowlplay4. Its basically reverse engineering. Global guilds are not allowed to be made locally so local guilds could not be made globally. There should be a specific purpose for these guilds though. Such as gangs or nations, they should not be used to replace global guilds.

I would not expect any Guilds Administrator to check with each server every time they went to approve guilds as it would be too time consuming.
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  #22  
Old 08-14-2009, 09:35 PM
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To be honest, local guild systems are far more interesting than global guilds because global guilds have very little scripting support. With a local guild system I can do all kind of things (eg in-game GUI for managing members, giving special rights to the owners, etc), but with global guilds, I cannot.

The servers with their own guild systems (Era and Zodiac) are easily the most popular. A lot of you blame local guilds for the fall of global guilds, but in reality you should be blaming global guilds for the rise of local guilds.
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Old 08-15-2009, 12:38 AM
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To be honest, local guild systems are far more interesting than global guilds because global guilds have very little scripting support. With a local guild system I can do all kind of things (eg in-game GUI for managing members, giving special rights to the owners, etc), but with global guilds, I cannot.

The servers with their own guild systems (Era and Zodiac) are easily the most popular. A lot of you blame local guilds for the fall of global guilds, but in reality you should be blaming global guilds for the rise of local guilds.
There is some truth to that. Local guilds usually don't have the restrictions global guilds have such as the gold requirement. Its also much more difficult to transfer your guild to another if you choose to.

I believe they both have a place on Graal but shouldn't necessarily have to be rivals to each other.

Wait, thats what guilds do, they trash talk each other and try to destroy one another. All this conversation is, is one giant guild war!
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  #24  
Old 08-15-2009, 12:53 AM
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wtf !, I like guilds !
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  #25  
Old 08-26-2009, 11:13 PM
pico57 pico57 is offline
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guild are only for fun... most of time useless x)
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