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  #1  
Old 07-17-2009, 07:03 PM
Stephen Stephen is offline
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Originally Posted by DustyPorViva View Post
Apparently so has the person I talked to about it(whom also scripts), so neener neener neener.
Well, I asked Stefan how he made it and he explained it to me as that. So neener neener neener.
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Old 07-17-2009, 07:08 PM
Cloven Cloven is offline
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The content of this thread has become regressive. ABANDON SHIP!





Oh, and... neener neener neener.

Last edited by Cloven; 07-17-2009 at 07:22 PM..
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Old 07-17-2009, 08:26 PM
Inverness Inverness is offline
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Originally Posted by Stephen View Post
Well, I asked Stefan how he made it and he explained it to me as that. So neener neener neener.
A flying effect is easily done in real-time by adjusting an orthographic projection and rendering a larger radius of levels.
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Old 07-17-2009, 08:45 PM
Stephen Stephen is offline
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A flying effect is easily done in real-time by adjusting an orthographic projection and rendering a larger radius of levels.
Yes, although a more simplistic approach is requesting that the player slowly wheel their chair away from the screen.
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Old 07-20-2009, 02:10 AM
wild8900 wild8900 is offline
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Yes, although a more simplistic approach is requesting that the player slowly wheel their chair away from the screen.
What if our chair doesn't have wheels? :<
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Old 07-20-2009, 02:14 AM
napo_p2p napo_p2p is offline
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Originally Posted by wild8900 View Post
What if our chair doesn't have wheels? :<
Slide, my friend. Slide.
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Old 07-20-2009, 02:19 AM
Stephen Stephen is offline
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What if our chair doesn't have wheels? :<
Sorry, flying technology is not officially supported on stationary chair models. Graal Online cannot be held responsible for any damages, errors, or injuries which occur as a result of using flying technology on unsupported hardware.
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