Quote:
Originally Posted by LoneAngelIbesu
The only other thing I changed was the deployment method. I used onPlayerChats(), because the onWeaponFired() key in being used on Valikorlia, already.
So, it could possibly be a problem with the way you are deploying. Have you tried using onKeyPressed()?
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I had put up a check system with setting player's chat after setting this.air , "player.chat = this.air;" seemed to work setting your chat to "0" or "1".