Ideas and Updates
Interitus has now decided its Theme. It will be a Modern Warfare // Lifestyle server. By Lifestyle I mean you can live in a main city that does not allow PKing and you build up your wealth and status in society. There will be 2 different styles of ranking system, one will be for Warfare, and the other is your status in Society. As you work your way up in each, you will be treated differently by NPCs, access to certain spots, and slightly cheaper prices on goods.
Meanwhile, as you are leveling Warfare, you can build up small bounty's every time you get a kill. Once you die, the bounty's value goes to the player that kills you, and thus making your bounty reset back to '0'. There currently is 12 Ranks to work your way up as, but are not implemented in game yet of course. Seeing as we are now working on the HP and Combat system. The basic leveling system is done however, and will be added to in the near future.
We plan to add skills or abilities you can build up. Once you hit level 6, you get a point, and another each lvl after that, to build up specific skills in Warfare. Yes, there will be skills in your social rank also, but those will be entirely different.
Did I mention that in Warfare there will be two opposite factions? These factions will battle against each other in each of their cities. These 2 small cities that we start with will only be about 8x8 GMaps, but will build into countries over time. Whatever faction you may choose, you get a badge representing your faction that cannot be dropped nor traded.