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  #1  
Old 07-23-2008, 03:15 AM
Draenin Draenin is offline
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GS2? In my editor?

Is it more likely than I think?

This may have already been asked before, (maybe even by me) but is there any chance players will be able to mess around with GS2 in the level editor? I'm actually interested in learning the new system, but I can't run any scripts I create until they're online, and it takes a lot of constant recoding + uploading most of the time to check anything. I know the old system is still being phased out, and I'm actually rather optimistic about the new stuff.
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Old 07-23-2008, 03:33 AM
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Yeah, I really don't see how this could be that hard x_X
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  #3  
Old 07-23-2008, 04:01 AM
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I'm just BEGGING for gs2 offline
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  #4  
Old 07-23-2008, 04:13 AM
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I'd love to see GS2 in the editor too. The sad thing is that the focus has shifted so much towards online tools that getting an offline editor with GS2 support seems improbable .
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Old 07-23-2008, 04:18 AM
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It won't happen ... I find it pretty useless, anyway. There's no need for debugging scripts in level editor; in many cases it's better to create a class anyway.
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Old 07-23-2008, 04:36 AM
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I don't think it'd be too hard, if they let you run NPC servers off your computer(no, not like the Gservers, just the NPC server, to allow the compatibility).

But no, it won't happen.
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  #7  
Old 07-23-2008, 04:43 AM
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Quote:
Originally Posted by cbk1994 View Post
It won't happen ... I find it pretty useless, anyway. There's no need for debugging scripts in level editor; in many cases it's better to create a class anyway.
For experienced GS2-users, it is pretty useless. But, for someone still exploring GS2, it can be a very good learning tool.
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  #8  
Old 07-23-2008, 04:49 AM
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Quote:
Originally Posted by cbk1994 View Post
It won't happen ... I find it pretty useless, anyway. There's no need for debugging scripts in level editor; in many cases it's better to create a class anyway.
Quote:
Originally Posted by napo_p2p View Post
For experienced GS2-users, it is pretty useless. But, for someone still exploring GS2, it can be a very good learning tool.
No, for experienced scripters who have all the rights they need on a server, it would be useless, for the rest of us, it would be the only tool, as well as the perfect one, for learning or using gs2.


Quote:
Originally Posted by DustyPorViva View Post
I don't think it'd be too hard, if they let you run NPC servers off your computer(no, not like the Gservers, just the NPC server, to allow the compatibility).

But no, it won't happen.
I'm sure it can be done with some kind of emulator. I don't see why it would need to run an actual server from your computer.
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  #9  
Old 07-23-2008, 04:49 AM
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I'm only interested in learning right now. I don't exactly have a grip on GS2, and it's pretty much impossible for me to test out at the moment.
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  #10  
Old 07-23-2008, 05:00 AM
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Quote:
Originally Posted by excaliber7388 View Post
No, for experienced scripters who have all the rights they need on a server, it would be useless, for the rest of us, it would be the only tool, as well as the perfect one, for learning or using gs2.
Not sure why you quoted my post and then rephrased it . I guess it was a mistake, but either way, I agree.
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  #11  
Old 07-23-2008, 05:09 AM
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Might as well just make a way for people to develop online. For example, they could make a server where anyone can learn to script or whatever.
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  #12  
Old 07-23-2008, 05:16 AM
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Pay to learn to script. What fun. -_-
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  #13  
Old 07-23-2008, 05:58 AM
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One cool way would be a level on a server that only you have access to edit. You could make it any way you want (both in level editing and scripting), and even allow people in it.
That would be good for both level editing and scripting
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Old 07-23-2008, 06:24 AM
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Quote:
Originally Posted by excaliber7388 View Post
One cool way would be a level on a server that only you have access to edit. You could make it any way you want (both in level editing and scripting), and even allow people in it.
That would be good for both level editing and scripting
I like that idea. It should be free though.
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  #15  
Old 07-23-2008, 07:06 AM
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Quote:
Originally Posted by Draenin View Post
Pay to learn to script. What fun. -_-
Not what I meant. I mean a public set-up server (with some special options to allow anyone to log in and have access to just a private level and rw WEAPONS/acc/* and such)
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  #16  
Old 07-23-2008, 07:23 AM
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Since they want everyone to start using the scripted stuff anyways....who knows. Maybe it would be too much hassle to take the virtual machine doing the scripting out and put into the editor. It also would lack serverside.

What they should do is set up the sandbox server for everyone (like a test wiki) much like what has been suggested here and in many threads before this.
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  #17  
Old 07-23-2008, 07:31 AM
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The first editor had gscript, and it had clientside and serverside functionality...
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  #18  
Old 07-23-2008, 07:32 AM
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No serverside functionality. It did fully support clientside though... which is more than enough to get someone to a great start on learning.
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Old 07-23-2008, 07:34 AM
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I had expected that all scripts just acted like they were clientside.
Still, that's better than nothing.
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  #20  
Old 07-23-2008, 02:03 PM
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The GScript support in the original editor predates serversideness, where the clientside could do whatever it wanted. You could not do the actual serversidish things like with(getnpc()).
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  #21  
Old 07-23-2008, 04:37 PM
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I think they should have it, but idk. It might be something to do that:
To be able to script GS2 = Need to have a server = $$$$ for Graal.
It takes a lot of time to script a server = Might need to re-pay the server = $$$$ for Graal
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  #22  
Old 07-23-2008, 04:44 PM
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I'd like to learn how to script in GS2 as well :[
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Old 07-23-2008, 05:57 PM
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Quote:
Originally Posted by Vima View Post
I think they should have it, but idk. It might be something to do that:
To be able to script GS2 = Need to have a server = $$$$ for Graal.
It takes a lot of time to script a server = Might need to re-pay the server = $$$$ for Graal
Yup. Problem is, people won't want to pay to learn. But after the make something cool, they'll wan to upload it.
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  #24  
Old 07-23-2008, 08:48 PM
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Quote:
Originally Posted by excaliber7388 View Post
Yup. Problem is, people won't want to pay to learn. But after the make something cool, they'll wan to upload it.
The less they know, the longer it will take them to finish the server.
If GS2 would be able in Graal Editor, then I think many people would finish almost all the scripts for their server BEFORE buying a server.
Graal simply would lose money.
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  #25  
Old 07-23-2008, 08:55 PM
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Quote:
Originally Posted by Vima View Post
The less they know, the longer it will take them to finish the server.
If GS2 would be able in Graal Editor, then I think many people would finish almost all the scripts for their server BEFORE buying a server.
Graal simply would lose money.
Uh .. any good scripter would script all there stuff ON the server, not somewhere else and then transfer it. Otherwise, it's pretty hard to debug.
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Old 07-23-2008, 08:56 PM
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Quote:
Originally Posted by Vima View Post
If GS2 would be able in Graal Editor, then I think many people would finish almost all the scripts for their server BEFORE buying a server.
Graal simply would lose money.
That is retarded. If people can finish servers faster, you get more of them, and thus more people paying for actual accounts.
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  #27  
Old 07-23-2008, 09:31 PM
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Quote:
Originally Posted by cbk1994 View Post
Uh .. any good scripter would script all there stuff ON the server, not somewhere else and then transfer it. Otherwise, it's pretty hard to debug.
A mediocre scripter might do that.

A good scripter would type all his code into notepad. While blindfolded and engaged in intellectual discussion with his peers. And then copy it to the server on the release day.
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  #28  
Old 07-23-2008, 10:01 PM
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Quote:
Originally Posted by cbk1994 View Post
Uh .. any good scripter would script all there stuff ON the server, not somewhere else and then transfer it. Otherwise, it's pretty hard to debug.
Yeah. You really can't finish a server offline. Not the scripting part anyway. Although if there was an offline gs2 editor, it would be a lot easier to learn, so you could get a server and do something with it (instead of wasting the first few weeks learning).
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  #29  
Old 07-23-2008, 10:16 PM
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Quote:
Originally Posted by Loriel View Post
A good scripter would type all his code into notepad. While blindfolded and engaged in intellectual discussion with his peers. And then copy it to the server on the release day.
Impossible.
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  #30  
Old 07-23-2008, 10:17 PM
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No, I used to write code on a notepad and copy it when I came home. Not very complex stuff though.
Why fight an offline gs2 editor anyway? There's really no way to learn without it. Sure, you can get a server, but I doubt any more than one or two people would ever get a server to learn.
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Old 07-23-2008, 10:27 PM
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Impossible.
Oh, come on. The unicode encoding scheme used by web browsers and applications all over the world was designed by two guys, during dinner, on a piece of paper, and they had it implemented in their operating system on the next monday.
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  #32  
Old 07-23-2008, 11:46 PM
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Quote:
Originally Posted by excaliber7388 View Post
There's really no way to learn without it.
I managed, and, obviously, so did others.

There's no point in it; it's just a waste of time. They just need to set up a testbed-type server.
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Old 07-23-2008, 11:48 PM
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Quote:
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I managed, and, obviously, so did others.

There's no point in it; it's just a waste of time. They just need to set up a testbed-type server.
Let's be honest: Did you have access to an RC at the time?
Because the only way I learned was testing my scripts online. That's the best way to learn, and the only way you can be sure you have a grasp on anything.
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  #34  
Old 07-23-2008, 11:48 PM
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You only learn if you manage to have friends or someone willing to help and let you use their server. Otherwise, you're **** out of luck.

edit: or of course, buy a server

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  #35  
Old 07-24-2008, 07:12 AM
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You have to be mageborn to learn GS2, duh.
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  #36  
Old 07-24-2008, 07:45 AM
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You (Mon Jul 14 18:08:20 2008):

According to Neener, he's said previous times that Graal is coming out with a new version soon. I was wondering with the next release of a newer version, if it could possibly be a GraalEditor (Offline) update as well; so it has GS2 capability and that clientside and serverside would work properly. So you would know that what you've created will work once its uploaded.

---
Opposite (Mon Jul 14 18:21:06 2008):

offline editor will not support GS2 no


You is me and Opposite is Stefan.
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  #37  
Old 07-24-2008, 07:50 AM
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Heh, Stefan already posted he won't update ANY of the offline tools... YAY!
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Old 07-24-2008, 07:57 AM
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If you can find somebody that knows how to build applications and understands GS2 and Torque, it wouldn't be that hard for them to emulate the clientside part GS2, no? The hard part is finding somebody to do it for free.
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  #39  
Old 07-24-2008, 01:36 PM
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Originally Posted by excaliber7388 View Post
No, I used to write code on a notepad and copy it when I came home.
A while ago when I didn't have an Internet connection for a while, I used to script whole systems offline in notepad, and then bring it on a floppy to a friends house to upload it every other week or so.
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Old 07-24-2008, 01:40 PM
Loriel Loriel is offline
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Yes it would be that hard
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centipedes, future in your face, gs2, level editor, machine code, scripting, tom cruise


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