Quote:
Originally Posted by cbk1994
That's true, but a lot of times the way you design the system (e.g. a mud system with IDs versus some kind of system using normal weapons) can make all the difference.
|
Ya, any system managing multiple items without IDing the items is behind in times. It's possible, and there are already tons of MUD systems posted in the code gallery that take advantage of it. It will easily manage duplicated items, but you can never really be too sure. In the end, it still takes intelligent judgment on the staffs part as well, on how to handle the situation. Era really hasn't proven themselves in that area so far...