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  #1  
Old 07-20-2008, 02:47 PM
xXziroXx xXziroXx is offline
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Originally Posted by RosesLove View Post
You too?
All baddies have their stats and looks randomized upon combat, so it's possible you've encountered ones with high strength (damage) and constitution (health). Just try again, and hope for a weak one!


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I love your ideas for this server, I just don't really know about a Final Fantasy style battle system. UN has or had one and it didn't get much appreciation after a week of it's release. I got to around level 6, then quit.
UN hardly revolve the whole server around a fantasy theme though. We do.

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Also, It seems like it would interfere with player interaction since you go into a different screen while you're leveling.
I've been wondering about that one myself, and have come to the conclusion that spawning a non-blocking NPC at the spot the player was before the combat, with the same looks and a name like "MyName (In Combat)" that will either despawn if the player in question logs off, or leaves combat might be the best idea.
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Old 07-20-2008, 03:02 PM
RosesLove RosesLove is offline
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Originally Posted by xXziroXx View Post
All baddies have their stats and looks randomized upon combat, so it's possible you've encountered ones with high strength (damage) and constitution (health). Just try again, and hope for a weak one!
LOL, UH. I didn't put any points at all into strength and only a few into constitution, maybe that's why. I wanted to make a mage character, not a warrior. But it was probably a better idea to go for warrior since the server isn't complete. I just wasn't thinking about that at the time.

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UN hardly revolve the whole server around a fantasy theme though. We do.
True, but do you think that if they made a dungeon like Zodiacs, it wouldn't get used? It probably would have, but the pvp system is with graal's swords and not custom weapons, so that's more than likely why they went for that type of battle system instead.

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Originally Posted by xXziroXx View Post
I've been wondering about that one myself, and have come to the conclusion that spawning a non-blocking NPC at the spot the player was before the combat, with the same looks and a name like "MyName (In Combat)" that will either despawn if the player in question logs off, or leaves combat might be the best idea.
Sounds like a good idea.
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  #3  
Old 07-20-2008, 07:21 PM
Vimerge Vimerge is offline
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  #4  
Old 07-15-2008, 02:01 PM
xXziroXx xXziroXx is offline
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Well, Deek is back with us again, and have completed the scenery he started on long ago. I'll attach it for everyone to see, it'll be implemented in-game as soon as I can resubscribe again (duh -.-), or I'll have Segfault to do it.

We're not really hiring anything special at the moment, but good Level Designer/Graphic Artist applications will always be considered. We have one third of the main town finished, to an extent.
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  #5  
Old 07-15-2008, 03:47 PM
Twinny Twinny is offline
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Originally Posted by xXziroXx View Post
Well, Deek is back with us again, and have completed the scenery he started on long ago. I'll attach it for everyone to see, it'll be implemented in-game as soon as I can resubscribe again (duh -.-), or I'll have Segfault to do it.

We're not really hiring anything special at the moment, but good Level Designer/Graphic Artist applications will always be considered. We have one third of the main town finished, to an extent.
....that's truly awesome. That person should make my tileset...+ everything
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  #6  
Old 07-15-2008, 02:35 PM
Crono Crono is offline
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Wow that is sexy. Something I'd never expect to see on Graal.
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Old 07-15-2008, 09:35 PM
cbk1994 cbk1994 is offline
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That's good but I don't like the clouds at all, or the grass in the background.
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Old 07-15-2008, 10:38 PM
DustyPorViva DustyPorViva is offline
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I liked it better when it was a WIP It looked better with blades of grass sticking up every so often. Now it just looks really busy.

Still awesome regardless.
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  #9  
Old 07-16-2008, 02:18 AM
xXziroXx xXziroXx is offline
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This might be pushing my luck a bit, since I know maybe 1 of you will do it, but...

In all honestly, we need suggestions for new things. It'd help if nothing else. What would you want to do on a server that's not focus on PvE, nor PvP, but exploring, questing and roleplaying? Sure, PvE and PvP elements WILL be there, but I'm not sure it's the main path I want to take with this project. I want to create a world that gradually changes itself based upon players decisions, and I'll be damned if I can't achieve that goal.

Anyways... most of our staff doesn't read these forums frequently, if at all. So what I'd like to ask, is for you to spare a moment and either use the Feedback function in-game (it auto posts what you submit on our forums) or visit our forums yourself and make a thread.

http://mythiclegends.hostinux.com/forums/

Your login name will be your account name, and your forum password will be randomized - PM the (npcserver) "resend forum info" when you've logged on player.

As I said, I'm probably pushing my luck here, but at least I've asked.
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  #10  
Old 07-16-2008, 07:51 AM
PrinceOfKenshin PrinceOfKenshin is offline
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Quote:
Originally Posted by xXziroXx View Post
This might be pushing my luck a bit, since I know maybe 1 of you will do it, but...

In all honestly, we need suggestions for new things. It'd help if nothing else. What would you want to do on a server that's not focus on PvE, nor PvP, but exploring, questing and roleplaying? Sure, PvE and PvP elements WILL be there, but I'm not sure it's the main path I want to take with this project. I want to create a world that gradually changes itself based upon players decisions, and I'll be damned if I can't achieve that goal.

Anyways... most of our staff doesn't read these forums frequently, if at all. So what I'd like to ask, is for you to spare a moment and either use the Feedback function in-game (it auto posts what you submit on our forums) or visit our forums yourself and make a thread.

http://mythiclegends.hostinux.com/forums/

Your login name will be your account name, and your forum password will be randomized - PM the (npcserver) "resend forum info" when you've logged on player.

As I said, I'm probably pushing my luck here, but at least I've asked.

Aw love you know i have been checking it
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  #11  
Old 07-19-2008, 11:52 PM
xXziroXx xXziroXx is offline
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Ah well, I knew no one would do it.
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  #12  
Old 07-21-2008, 05:34 AM
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Looks nice. I think you need to work on perspective though, and maybe lighting.

You axe is rather an odd specacle, the bottommost blade coming out of the bottom side of the stick of wood and somehow coming towards you.

Also, you have lighting come from all sorts of places O_O on the grass the lights coming from the west, on the man its coming from the east, from the words its coming from the south.

But I like the effort
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Old 08-04-2008, 02:24 AM
xXziroXx xXziroXx is offline
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/cheer and all that, the server is finally back to being named Mythic Legends. Oh how I've waited and longed for this moment...

Anyways, we're looking for a bit of a help.


Character Equipment/Sprites - Self-explanatory. Your job would be to create custom looks on sprites, new hairs, clothing equipment etc.
Icons - You'd be making 32x32 icons for currently existing items, spells and even skills/talents.
GUI's - The dreadful default GUI's need to be replaced, are you creative enough for it?
Interior and/or Exterior decorations - We're at a stage where inside levels are getting rapidly done, and the town is slowly getting bigger and bigger. However, while we might have tiles, we don't have anything to fill the levels with. That's where you come in! You'd get more or less free hands, but if anything is requested, why not do it right?
Tiles - The oh so glorious task of creating more tiles. Interested?


Any of the above are up for grabs. If you don't want a steady job, and just want to help here and there - that's fine. We can provide you with boots to get around the normally sealed off town, as well as a limited RC for uploading. If you do want to be actually hired with any of the above tasks as main priority, then even better.

Not hiring any coders, and doubtfully level makers - depends on how good you are.

All/most core systems are done, now it's just the visual part left before we're ready to rock. And trust me, we'll rock - heavy metal style!
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Last edited by xXziroXx; 08-04-2008 at 02:48 AM..
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  #14  
Old 08-04-2008, 02:44 AM
TheStan TheStan is offline
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