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  #1  
Old 09-20-2009, 10:43 AM
Umat Umat is offline
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Originally Posted by Tigairius View Post
The Linux client is always at the same level or better than the Mac client. So one could assume that the Linux client is practically done, just like the Mac client.
This is probably because Stefan use Linux on his computer.

Also, it isn't THAT hard to compile a game for multiple OS'es if you did the code right in the first place. If you can code you can do that with a little to no effort.

I think he's going to wait with windows version bugfixes until he's done with the new additions to the client and fixing the problems for the other OS'es first.
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Old 09-20-2009, 12:56 PM
Skyld Skyld is offline
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Originally Posted by Umat View Post
Also, it isn't THAT hard to compile a game for multiple OS'es if you did the code right in the first place. If you can code you can do that with a little to no effort.
Compiling for Mac OS X and Linux is very easy because they are both UNIX-esque operating systems, they can use nearly all the same function calls and libraries (apart from, of course, using X11 on Linux and Cocoa on OS X but that is quite a small portion of code in reality). Windows, on the other hand, is actually nothing like either OS X or Linux, meaning that things have to be done differently (even things like using DirectX by default) and it takes more time to make the same codebase compatible with Windows.

In the Mac client, the main things that need to be done are bug fixes, which Stefan's been working through. After having done that, he will most likely be able to put more time into fixing it up on Windows too.
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Old 09-20-2009, 01:45 PM
Umat Umat is offline
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Yeah, kinda what I meant. I was a little drunk when I wrote that.

You can also run linux programs natively on Mac OS X, as long as you have x11-darwin installed. :P
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Old 09-20-2009, 02:04 PM
Skyld Skyld is offline
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Yeah, kinda what I meant. I was a little drunk when I wrote that.

You can also run linux programs natively on Mac OS X, as long as you have x11-darwin installed. :P
You can take the application source code of something that runs on Linux and it will often run on Mac OS X after being compiled (as long as you have the correct libraries installed), but you can't take an already compiled Linux binary and run it on OS X. It's a different type of executable format.
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Old 09-20-2009, 04:08 PM
Umat Umat is offline
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You can take the application source code of something that runs on Linux and it will often run on Mac OS X after being compiled (as long as you have the correct libraries installed), but you can't take an already compiled Linux binary and run it on OS X. It's a different type of executable format.
I know. I'm a linux user. I've installed linux applications on OSX before. :P
No need to explain it to me.
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