Graal Forums  

Go Back   Graal Forums > PlayerWorlds > PlayerWorlds Main Forum
FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 07-31-2008, 08:29 PM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Graal runs at 20fps. Typical console games run at 60fps.

Graal has a 0.05 timeout, which is 1 second / 20 frames.
60fps = 1 second / 60 frames = ~0.015 timeout. A huge difference in accuracy... 1/3 less accurate(I think, I'm terrible at fractions, could be 2/3).
Reply With Quote
  #2  
Old 08-02-2008, 11:03 AM
Demisis_P2P Demisis_P2P is offline
Kanto League Champion
Demisis_P2P's Avatar
Join Date: Jan 2005
Posts: 2,357
Demisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud of
Quote:
Originally Posted by DustyPorViva View Post
Graal runs at 20fps. Typical console games run at 60fps.

Graal has a 0.05 timeout, which is 1 second / 20 frames.
60fps = 1 second / 60 frames = ~0.015 timeout. A huge difference in accuracy... 1/3 less accurate(I think, I'm terrible at fractions, could be 2/3).
I don't think you described that correctly because fps isn't the proper term.

The 0.05 timeout doesn't affect how many frames per second you can render, doesn't it just affect loops/checks in scripts? So it would only affect reaction times (don't most reaction times average ~0.2 seconds anyway?) and detection.
And as far as hit detection, so long as you didn't have any hits/moves that lasted less than 0.05 seconds, or the possibility to move more than 3 tiles (the player's size/hitbox) in 0.05 seconds then all hits should still be detected?
__________________

Last edited by Demisis_P2P; 08-02-2008 at 11:38 AM..
Reply With Quote
  #3  
Old 08-02-2008, 05:47 PM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Quote:
Originally Posted by Demisis_P2P View Post
I don't think you described that correctly because fps isn't the proper term.

The 0.05 timeout doesn't affect how many frames per second you can render, doesn't it just affect loops/checks in scripts? So it would only affect reaction times (don't most reaction times average ~0.2 seconds anyway?) and detection.
And as far as hit detection, so long as you didn't have any hits/moves that lasted less than 0.05 seconds, or the possibility to move more than 3 tiles (the player's size/hitbox) in 0.05 seconds then all hits should still be detected?
I think I described it pretty accurately. Timeouts reflect how much can be processed in a second at whatever integers. The fastest being every 0.05 for Graal.

In Smash Bros., which runs at 60fps, they're processing stuff at every ~0.015 seconds. A huge difference.
Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 09:51 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.