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Old 05-06-2008, 11:54 AM
Robin Robin is offline
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Quote:
Originally Posted by Skyld View Post
The external GUI windows on Windows are framebuffer, as opposed to OpenGL/DirectX, which would explain why GUI alpha doesn't work. Wondering whether this is also the reason for the polygon problem.
It will definitely be the reason if he is using opengl/directx polygon functions to draw them, however there is a way to get this working with directx (as it has support for the windows GDI) by first creating an offscreen buffer, rendering to that and then rendering back.
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