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External window bugs on Windows
Here's some of the bugs that I've found while using external windows. Keep in mind that I am on Windows so these bugs might not all be true for Mac or Linux users.
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The external GUI windows on Windows are framebuffer, as opposed to OpenGL/DirectX, which would explain why GUI alpha doesn't work. Wondering whether this is also the reason for the polygon problem.
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Quote:
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It's because both of these things are done using the old Delphi code. Stefan said he needed to convert a lot of the drawing stuff to C++ to work with DirectX and such.
I only posted this thread for the record, really. |
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