reposting this because I thought it was a great idea, better than the stun, and worth me being told to my figurative face that it's not a great idea
Quote:
Originally Posted by kia345
hi someone pm'd me about this and I don't play GK but fear giving the inflicted player a "debuff radius" where they suffer lowered stats while other players are in that circle would make more sense in relation to being inflicted with fear (encouraging the player to escape (fight or flight??)) and make it not seem like what you'd imagine confusion as anyway nice to know stuff is happening, everything else looks neat esp ghosthit mattering, A+ I guess <3<3
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