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Originally Posted by pooper200000
I'm sure they did testing on their own Iphone. Just because they didn't open the testing to certain Graal players doesn't mean they didn't test the product. Graal submitted what they thought was an easy to use product. However, some customers were not able to understand the controls. I'm sure that Cyberjoueurs intends to change the product accordingly based on the helpful customer reviews. I don't think you can assume just because Cyberjoueur's product was not perfect that they purposely intended to create a product that was much less than perfect.
[SARCASM]I mean Cyberjoueurs is definitely out to get everyone by creating a bad product. I'm sure they intended to add every single glitch or bug.[/SARCASM]
Seriously, grow up.
They created the Graal Zone, and Graal Zone+ for the Ipod based upon their own assesments of the Ipod touch and Iphone. They did the same thing with the poker and it was a success.
It does not make a difference if you do not agree with how they handled the situation. Who cares if you can place the blame? You can place the blame all you want, but Cyberjoueurs could be improving their product. I don't understand what your whole Graal is out to piss everyone off attitude, but it is getting very very old. I'm sure just from reading a few of your posts on the forums that you disagree with just about everything Graal has done, although I'm sure you do like some things, you just don't like the way some actions are being carried out. You aren't alone, but you could at least look at the positive side. Graal was trying to gain more customers and money by creating a product for the Iphone. They didn't make a fool proof product and there were some bad reviews. Based upon the reviews they can make revisions in the product and improve it for the customers. Is this such a huge issue that you must continue to rant about it?
Just because they didn't open it up to random testers, and had those people that they trust to help review the product doesn't mean they didn't help find or spot bugs. If they didn't have randomly chosen participants so what.. Stop placing the blame and try to find some solutions and positive input.
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If you don't do good testing, you're taking an unnecessary risk. They're so afraid to trust people with a beta release of their software, that there's always tons of problems and bugs when the release it to everyone. It's not a wise way to release software. Blaming Apple for all the problems with the release date is fine, but it wasn't Apple's fault the released product was subpar. The message you get when you log on would lead you to believe that Apple accidentally released a beta version.
Quote:
Originally Posted by Kristi
Seeing as you were incapable of reading, I will make the point that they had a reason to complain about:
Stefan wanted to be around during launch, which he would have been if it was approved and launched. Since it wasn't approved, Stef went on vacation and then it was magically in the store in the interim. This means he wasn't available at lunch. This is the direct fault of apple.
Developing reading skills would have saved this thread three pages of repetition.
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It's Apple fault it was released at a different time.
It is not their fault the game was unpopular for the controls and other missing features.