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  #1  
Old 07-17-2007, 06:27 AM
xXziroXx xXziroXx is offline
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Turn Based Combat scenery

Hello everyone.


The time has come for me to turn towards the graphics community of GraalOnline in hopes of getting contributions to what I believe will be a unique server.

Yes, I am in fact talking about Mythic. We are still working on it, despite everything, but we're doing one major change - all combat will be turn based. For this to happen, I need scenerys for the vast amount of environments that I hope I will one day be able to release to the public.

This is a chance for you to help us out, not only by helping us with scenerys, but also by helping us come up with plans on how the end result of the world will look. Lets say you create a Ghost House scenery - that will force us into creating that kind of environment on the server, in order to be able to use the scenery.

Now, I'll let your imagination set the bar here, but please try and keep it somewhat fantasy/medieval. Chances are it will not get used otherwise, so please do ask in the thread before creating a scenery that you are uncertain of. We're working on scenerys on our own as well, but we need to work on other things as well - but I figure you understand as much.

Each party can contain up to 5 members, and you can fight either baddies or other players. Scriptwise I'm near completion on the system, I intend to release it to the public one day like I have done with most other Mythic scripts. I probably won't do this until we've gone Hosted though, dont want to get too much competition before that


Anyways, enough chat, here's the template - it consists of a FOREGROUND and a BACKGROUND, along with squares that will show you exactly where the players will be standing during fights.


A big thanks in advance for the few of you who even might consider helping us out!
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Last edited by xXziroXx; 07-18-2007 at 06:25 AM..
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  #2  
Old 07-17-2007, 07:11 AM
papajchris papajchris is offline
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do you have an example of a secenary? Like, are you using a tileset, or images, or both? And cool idea, hope you do well <3
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Old 07-17-2007, 07:44 AM
xXziroXx xXziroXx is offline
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For combats, no tiles will be used - only one scenery image. And no, I'm afraid that I don't have an example just yet for a scenery other then this template, as we doesn't have one completed yet.
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Old 07-17-2007, 08:23 AM
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oo sounds cool but mythic isn't a server...
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Old 07-17-2007, 09:14 AM
xXziroXx xXziroXx is offline
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oo sounds cool but mythic isn't a server...
We've been working offline for a week or so now, apart from me scripting online. We'll be back online soon though, just feel like I want to get some special things made before resubscribing.
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Old 07-17-2007, 11:25 AM
DustyPorViva DustyPorViva is offline
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I'm having a hard time understanding this template. You should post an example, even if it's a crappy one, it would help a lot.
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Old 07-17-2007, 01:30 PM
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like this?



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Old 07-17-2007, 01:57 PM
anubis_wing anubis_wing is offline
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Ew, no do a Final Fantasy type battle situation, THAT would be awesome.
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Old 07-17-2007, 02:48 PM
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thats what he wants
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Old 07-17-2007, 03:02 PM
anubis_wing anubis_wing is offline
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Awesome, this will be an awesome server
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Old 07-17-2007, 03:37 PM
DustyPorViva DustyPorViva is offline
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What would look a lot better, is if you did some sort of perspective, give the background a perspective, and zoom the playersize depending on who's closer. A little bit of 3D look to it.
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Old 07-17-2007, 04:50 PM
Elk Elk is offline
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an illustration would do it
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Old 07-17-2007, 04:55 PM
DustyPorViva DustyPorViva is offline
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Well I mean, the illustration would give the perspective, but the player size would have to be scripted. I think it'd be a simple, but much more appealing effect than the perspectives FF used back on the NES.
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Old 07-17-2007, 06:59 PM
PrinceOfKenshin PrinceOfKenshin is offline
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Well if you want i can do awesome ganis for the attacks just let me know if you want me to help

aim = xMikeIsAwesomex
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Old 07-17-2007, 09:37 PM
xXziroXx xXziroXx is offline
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Well, yes - I do want it FF style. For examples, I guess the best thing I could do is direct you to Final Fantasy 6 combats. Most of them have the kind of perspective you mentioned Dusty.

And it's a really great idea to change the players size depending on where he is standing, and it could easily be done.

And sorry Mike, got Hachi working on those.
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