
06-13-2009, 05:50 AM
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Will work for food. Maybe
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Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
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So how did you do it, Stefan?
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Graal is over 10 years-old now, and I gotta ask... how did you do it? Ten years and I haven't seen ONE, not ONE, fan-game that reproduced the controls of Zelda as well as Graal did even ten years ago. Graal seems to have perfected a lot of the finer details that most people overlook, I think. Things like bush detection, hit detection, all duplicate the game pretty damn well. Even baddies, which were(and still are) being praised for their complex AI in Zelda:LttP are copied pretty damn well.
So, Stefan... did you number-crunch the hell out of multiple-playthroughs and screencaps to get the perfect data, or did you somehow ROM-dump the game and get the numbers? What about the old Zelda Online levels, did you have to painstakingly tile each level manually(which I have done before, and it sucks), or again, somehow converted ROM data into whatever format you used for .zelda?
You should write a blog about these sort of processes. It amazes me how I've yet to see a game in these long ten years come even close to duplicating the controls of Zelda as good as Graal. |
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