02-16-2009, 12:58 AM
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Psionic Youth
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Join Date: Mar 2001
Location: Babord, West Graal Deaths:1009 Kills:1
Posts: 5,635
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"sprite" is a bit misleading: I'm referring to the internal-GANI term "sprite" which means "A portion of an image, given an index number. Many of these make up a Frame of animation, which is referred to externally as a Sprite in the sense of setani "gani[sprite]","").
What I'm looking for is a way to, for instance, put a number in Param3 and, instead of displaying sprite 100, it displays 100+Param3 - and instead of 101, 101+Param3, etc. Right now it can display 100, or it can display Param3, but it can't display any kind of formula.
Ultimately all I want to do is have one NPC display 2 different dynamically-determined characters - say, one wearing all black and one wearing all white, or one wearing all green and one wearing all blue, whatever I tell it to. Unfortunately Showani always gives the displayed gani the properties of whatever NPC called it; Fung Si Yan's showanis always look like Fung Si Yan. I've even tried having Fung Si Yan showani a ganiscript with parameters, then it changes its character properties and showanis based on the new properties...but ganiscripts aren't allowed to use setcharprop or sleeve=red or setsleeve(red), etc. (Well, I know they can't use setcharprop anyway, I may not have tested GScript2 and 3 commands in ganiscripts). |
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