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Hello everyone, I have decided to take action and start thinking of my own server idea. My idea of the playerworld is you will start off on an island and have to build a raft to get to the main island to be able to start gameplay, it's basically like a tutorial you also have the other option by battling through various of quests and such just to get there. We need staff in every position as I only have one true staff member and will be able to get many more, and i'm looking for more help and commens. Well here is the breakdown of the server, plus if you want to help we will be on dev daboss pm Ways or "DaBoss".
-start of server-
You start off stranded on a island. trash and debree arises at shore around you. You make way though a jungle to a near-by camp site. Here you learn about 8 major skills Crafting, fleching, farming, fishing , mining, smithing, agility, and holy. Out of these skills , you can only choose 4.Here you learn you must make a raft to escape the horrid island. Every player has the ability to make a raft and to do the lowest form of each skill.
-Skills-
Crafting-You have the ability to create your own boat when you get to a higher level, instead of having to buy one and paying the money you worked for. Crafting you have the skills to make your own tools of survival.
Fleching-Consist mostly on required items, fleching is used to make arrows, poles for staffs and can repair bows. With fleching u will be able to take feathers, arrow heads, and sticks to make arrows for ammo.
Farming- You have the ability to make money by raising animals, and doing such tasks as keeping a well working farm. You do such tasks as getting points for the most animals you take, the good quality of meet you make which you will sell to make money or trade for other goods.
Fishing- You will start off with the basic fishing pole and when you get a lot of fishes of great weight, you will get higher experience which lets you get more tools such as a net, higher experienced fishing pole and such. You can also use a fishing boat, plus only fishers can fish outside the made area since they get a fishing permit.
Mining-You will start off with a basic mining skill, and axe, and you will work your experience up by the amount of minerals you get and depending on the minerals they are. When you get more experience you will be able to use tnt, and a higher experienced mining axe.
Smithing-smithing uses ores from mining to smelt down to make a variety of items such as armor, arrow heads, spear heads, the better your smithing skill, the higher level items you will be able to make. Your level in this class also affects what kind of ores you are able to smelt.
Agility-this skill mainly affects your players walking speed. It does affect your hp a slight bit. Agility will determine how fast you can shoot arrows, and how fast you can use your weapons and items.
Royal-This is a rather easy skill to use. Royal is a set of abilities that help you with just about every task. These abilities are increased by points you get each level. this consist of "Holy Guard"(def+ a percent), "Great Luck"(Luck+ a percent) luck can help you with any other skill.
-Gameplay-
You will be doing missions and skills depending on skill you have chosen. You’re tasks will be changed as the weather changes, as it can be harder for you to find fishes in the cold or not depending on the type of fish. Everything varies on what you chose, you choose your future on the server, you will be trying to live on your own by the tasks you pick.
-GUI LOOK-
The Gui will contain a link to show your current experience, how much you need to your next level up, and what tools you can get with that experience. The Gui will show your hp and mana level. The gui will also tell you what skill and class you are.
-Inventory-
The inventory will hold your weapons and there will be a section for tradable weapons which can be visible for others to see, and they can place offers for you to look so that you can sell and which is logged so no one can get scammed. The inventory will show you your skill level aswell. |