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  #1  
Old 01-26-2009, 07:18 AM
Deophite18 Deophite18 is offline
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Thumbs up Hotel Business Auction

This week we will be selling off the Era Hotel to the highest bidder. The winner will be able to select the name.The levels have been slightly redone by DH and scripts are being redone by Angel. It will have the following features:

Rooms/Suites rentable. - Player controlled. You must have someone on staff to book the room.
Room Service - You must bring food to your guest.
Each person that rents a room gets a reserved parking space.
A radio throughout the Hotel. - Music and text.
A full gym including spar room.
A full bar.
A "computer" based renting system.

You make money from each room/suite rented.
The highest bidder will still have to pay a lease on the building. This is a weekly fee, failure to pay the lease will result being closed off to the public. If you miss 3 week payment. The building and business will be sold off to the highest bidder.You will also have a small "electrical" fee. Not paying this will result in a dark hotel.

The auction will be held this Saturday
More business will be re-opened shortly following the same plan.
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  #2  
Old 01-26-2009, 07:40 AM
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this doesn't solve the issue of staff favoritism, obviously the users with the most money got it from their privileged positions due to their friends, all you are doing is simply giving them more businesses and money.
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Old 01-26-2009, 07:44 AM
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Quote:
Originally Posted by zim5354 View Post
this doesn't solve the issue of staff favoritism, obviously the users with the most money got it from their privileged positions due to their friends, all you are doing is simply giving them more businesses and money.
Sadly it's hard to reverse the damage that was done by previously administrations. This is our attempt to try and prove we no longer want to use favoritism. All business will soon be following the same path.
We are all ears to suggestions, we need input to improve it.
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Old 01-26-2009, 07:51 AM
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I think itd be better if there were applications or something on how you get these bizzes but just make the bills and fees a little higher to get money out ;o
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  #5  
Old 01-26-2009, 07:55 AM
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Originally Posted by lardy227 View Post
I think itd be better if there were applications or something on how you get these bizzes but just make the bills and fees a little higher to get money out ;o
Applications require human element and that will make favoritism come into play, What we are trying to avoid.

This way if the person who buy's it goes idle or loses too much money by not running it well, They will lose the business and its up for grabs again. We want people to run the business well.
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  #6  
Old 01-26-2009, 07:56 AM
Deophite18 Deophite18 is offline
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Quote:
Originally Posted by zim5354 View Post
this doesn't solve the issue of staff favoritism, obviously the users with the most money got it from their privileged positions due to their friends, all you are doing is simply giving them more businesses and money.
Obviously your bitter about how the old admins favored their friends. But let me assure you we aren't like that and I for one don't show favoritism towards anyone and always try to be fair. If the person who wins the business in the auction runs it lazily then he or she will lose it and will have just wasted their money. That's just how this business is set up. You actually have to work more for your money and at the same time helps the economy out a little.
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  #7  
Old 01-26-2009, 08:38 AM
DuBsTeRmAn DuBsTeRmAn is offline
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Let me guess? This aucation is also somewhere in the middle of the night for me?
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  #8  
Old 01-26-2009, 01:26 PM
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if the rent system is computerized why the hell do you need a player to own it? you're just giving free money out.
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  #9  
Old 01-26-2009, 02:09 PM
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Idea:

For the players that won't be able to be online at the time, they can ask Deo to have in mind how much $$$$$ they're willing to offer...

Or this could ruin the whole point? xD
  #10  
Old 01-26-2009, 02:10 PM
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It should just be auctioned off regular...If someone wants to bid on it bad enough they will be on for it
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  #11  
Old 01-26-2009, 03:51 PM
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Shouldn't you guys be focusing more on the reset rather than giving the players more stuff to cry about afterwords? If you keep adding stuff now there won't be much more to expect out of the reset. Giving away businesses now is just going to get the players hyped up into thinking that they will have the rights to own that particular business after the reset.

Plus, isn't there a new gmap? Why are there stuff still being added to the current one?
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  #12  
Old 01-26-2009, 04:15 PM
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This reset has been talked about for a whole entire year. Why don't you just carry on and do it already instead of thinking of how to correct an already inflated economy which is already naturally ****ed with the amount of dupings that have happened, not to mention staff spawns. All this hotel system would do would be to make the richest person even richer. Everybody is anticipating this reset anyways.
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  #13  
Old 01-26-2009, 06:47 PM
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Quote:
Originally Posted by Frankie View Post
if the rent system is computerized why the hell do you need a player to own it? you're just giving free money out.

Quote:
Originally Posted by Deophite18
Rooms/Suites rentable. - Player controlled. You must have someone on staff to book the room.

Quote:
Originally Posted by Deophite18
Room Service - You must bring food to your guest.

Attention to Detail -- Is thorough in accomplishing a task with concern for all the areas involved.


Quote:
Originally Posted by Yocas View Post
Shouldn't you guys be focusing more on the reset rather than giving the players more stuff to cry about afterwords? If you keep adding stuff now there won't be much more to expect out of the reset. Giving away businesses now is just going to get the players hyped up into thinking that they will have the rights to own that particular business after the reset.

Plus, isn't there a new gmap? Why are there stuff still being added to the current one?

Because this is a game, People need things to do. We have added nothing to the map/gmap. We are just re-opening up older parts of the map to encourage usage - Tired of the place being a ghost town.

Quote:
Originally Posted by MysticX2X View Post
This reset has been talked about for a whole entire year. Why don't you just carry on and do it already instead of thinking of how to correct an already inflated economy which is already naturally ****ed with the amount of dupings that have happened, not to mention staff spawns. All this hotel system would do would be to make the richest person even richer. Everybody is anticipating this reset anyways.
See above. We can't reset till we are sure the economy can control itself. We have checks and balances being put in place to ensure the reset would be the last one.
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  #14  
Old 01-26-2009, 07:25 PM
Yocas Yocas is offline
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Quote:
Originally Posted by Angel View Post
Because this is a game, People need things to do. We have added nothing to the map/gmap. We are just re-opening up older parts of the map to encourage usage - Tired of the place being a ghost town.

We can't reset till we are sure the economy can control itself. We have checks and balances being put in place to ensure the reset would be the last one.
Yeah but does it really take a year+ to come up with an idea for economy control? People have been posting up ideas to solve that for the longest now. Has anyone tried looking into their concepts or is the staff team not looking anywhere outside of RC?
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Old 01-26-2009, 07:28 PM
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Yeah but does it really take a year+ to come up with an idea for economy control? People have been posting up ideas to solve that for the longest now. Has anyone tried looking into their concepts or is the staff team not looking anywhere outside of RC?
No the current team just got in control. Give us a little while, we kind of had to hit the ground running. We will find a solution and we will keep the players involved in our decisions.
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  #16  
Old 01-26-2009, 07:30 PM
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A good way to keep the economy stable would be if people had to pay Taxes, please god tell me you thought of that already
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  #17  
Old 01-26-2009, 07:38 PM
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Quote:
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No the current team just got in control. Give us a little while, we kind of had to hit the ground running. We will find a solution and we will keep the players involved in our decisions.
I'm just tired of seeing the same pattern.

Staff team quit >> era's depression >> new staff hired >> minor progress >> staff loses interest >> staff team quit >> repeat x4

Seriously, please make a difference this time guys. I'm really starting to lose hope in this server.
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  #18  
Old 01-26-2009, 09:01 PM
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See above. We can't reset till we are sure the economy can control itself. We have checks and balances being put in place to ensure the reset would be the last one.
I can assure you that the direction you guys are going in, you will never fix the economy.

but no, don't listen to Frankie.
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  #19  
Old 01-26-2009, 09:05 PM
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Quote:
Originally Posted by Frankie View Post
I can assure you that the direction you guys are going in, you will never fix the economy.

but no, don't listen to Frankie.
DON'T LISTEN TO FRANKIE!!!
he knows what he is talking about.
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Old 01-26-2009, 09:11 PM
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I can assure you that the direction you guys are going in, you will never fix the economy.

but no, don't listen to Frankie.
Well, I see what you are saying about having no owner at all eliminates the money completely rather than paying a owner, but...

You also have to realize people are going to be buying these businesses from auctions so that itself elminates a large sum of cash and if they lose it it's auctioned again....continued cycle. Also, it still eliminates cash with rent and other fees and adds to the "fun factor" of the server by allowing someone to role play a business owner.

I personally love the idea even if it may or may not be more economy friendly than just making them NPC ran.
  #21  
Old 01-26-2009, 09:21 PM
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I can assure you that the direction you guys are going in, you will never fix the economy.

but no, don't listen to Frankie.
I'll listen to Frankie if Frankie gives constructive criticism vs "You guys suck LOL this wont work". We are all prepared to listen and open to ideas but I need to see them structured in a constructive way.

I hate resets but I agree it needs to happen but I think we need to make changes. I've outlined alot of changes to our staff. You are welcome to pm me in game or on forums and I'll share them with you and listen to your input.
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  #22  
Old 01-26-2009, 09:24 PM
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Auctioning items and businesses isn't the key to fixing the economy. Just because you're removing money out of the economy doesn't mean you're fixing it at all. It helps, but over time it's not going to mean anything at all. I've explained it many times.

Say someone buys Speedy Pizza for 200k.
200k was removed out of the economy.
Now the owner is selling pizza so he can make back the money he spent buying the business.
Players buy pizza, and the owner eventually raises 200k.

Where did that 200k come from? Players.
Where did the players get the money from? Jobs like mining / flower picking.
Where does the money come from these jobs? Nowhere. The money is added into the economy with no definite source.

You may take out 200k, but no matter what the 200k is going to creep back into the economy, thus all this auctioning is worthless.

edit:
Angel, before you were even hired back I've posted quite a few times in a constructive way about why certain things in the economy won't work. Nobody listened to me. The insulting is just a result of that.
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  #23  
Old 01-26-2009, 09:28 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by Frankie View Post
Auctioning items and businesses isn't the key to fixing the economy. Just because you're removing money out of the economy doesn't mean you're fixing it at all. It helps, but over time it's not going to mean anything at all. I've explained it many times.

Say someone buys Speedy Pizza for 200k.
200k was removed out of the economy.
Now the owner is selling pizza so he can make back the money he spent buying the business.
Players buy pizza, and the owner eventually raises 200k.

Where did that 200k come from? Players.
Where did the players get the money from? Jobs like mining / flower picking.
Where does the money come from these jobs? Nowhere. The money is added into the economy with no definite source.

You may take out 200k, but no matter what the 200k is going to creep back into the economy, thus all this auctioning is worthless.

@ Angel: I've been posting a lot of things regarding Era's economy in a constructive way, before you were hired back, and nobody listens to me.
output -> input
200k gone, 200k added.
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  #24  
Old 01-26-2009, 09:30 PM
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Quote:
Originally Posted by Deas_Voice View Post
output -> input
200k gone, 200k added.
Indeed. It's a very simple concept that a lot of people don't seem to understand.
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  #25  
Old 01-26-2009, 09:30 PM
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Yeah, I love the sense of having players own businesses as well. Mainly because it gives the players something to work on and keep themselves busy.

But, like I've said millions of times, it would really stretch the opportunities for players if you added more in-depth jobs such as factory work or an industrial job that involves the use of "assembly" lines. You could even tie them along with the current businesses and have them be used to supply their products.

Enough with the same old typical mining and fishing jobs, go for something new and different.
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Old 01-26-2009, 09:37 PM
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A lot of things sound good on paper but when it comes time to implement them into the server it can turn out messy.

I wouldn't mind seeing an actual money flow in the economy.

From the reset, money is given to the businesses. The businesses pay factories of some sort to supply materials to do whatever. This will start putting money into player hands. The players then spend their money on items the businesses produce. Starting a whole cycle..

Get rid of NPC jobs and make all the jobs getting paid from another player. This will also eliminate money just being added into the economy from nowhere.

But like I said. Sounds good on paper, might be hard to actually do.
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  #27  
Old 01-26-2009, 09:39 PM
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Quote:
Originally Posted by Frankie View Post
Auctioning items and businesses isn't the key to fixing the economy. Just because you're removing money out of the economy doesn't mean you're fixing it at all. It helps, but over time it's not going to mean anything at all. I've explained it many times.

Say someone buys Speedy Pizza for 200k.
200k was removed out of the economy.
Now the owner is selling pizza so he can make back the money he spent buying the business.
Players buy pizza, and the owner eventually raises 200k.

Where did that 200k come from? Players.
Where did the players get the money from? Jobs like mining / flower picking.
Where does the money come from these jobs? Nowhere. The money is added into the economy with no definite source.

You may take out 200k, but no matter what the 200k is going to creep back into the economy, thus all this auctioning is worthless.

edit:
Angel, before you were even hired back I've posted quite a few times in a constructive way about why certain things in the economy won't work. Nobody listened to me. The insulting is just a result of that.
that gave me a good idea (or atleast imo). What IF mining, flowering and any other non player business turned into a player business? Of course flowering would be useless but other things wouldnt. Of course more businesses would need to come out so theres enough jobs for new players to get started and such, but it would alteast stop new money from coming into the server.

Now someone is probablly going to say, why what about peopel that just need a little cash every now and then? Well there could be player businesses that buy stuff from players. For example, Ammo Mart ad Gun Point im sure could always use leader, and buy it from players.

Flowering, uh mailing, and those other ones would have to be deleted, but new oens could come out.
  #28  
Old 01-26-2009, 09:43 PM
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eh, just read my above post. It'd be better off just eliminating them and making new jobs.
mining can still be used for business purposes, but don't make it so you can sell your stuff to an NPC to make money.
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  #29  
Old 01-26-2009, 09:44 PM
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Quote:
Originally Posted by Frankie View Post
A lot of things sound good on paper but when it comes time to implement them into the server it can turn out messy.

I wouldn't mind seeing an actual money flow in the economy.

From the reset, money is given to the businesses. The businesses pay factories of some sort to supply materials to do whatever. This will start putting money into player hands. The players then spend their money on items the businesses produce. Starting a whole cycle..

Get rid of NPC jobs and make all the jobs getting paid from another player. This will also eliminate money just being added into the economy from nowhere.

But like I said. Sounds good on paper, might be hard to actually do.
Please don't take what I'm doing now as a way to fix the economy, It's a way to give the players something to do. The economy is past saving at this time. I just want the players to enjoy the time we have left.

I'm coding up a system that can monitor inflation and keep track of money coming in and out.
We are coming up with ways to get money in and out as fast as possible.
I will listen to you if you ever want to sit down and talk via PM.
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Old 01-26-2009, 09:47 PM
Yocas Yocas is offline
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Quote:
Originally Posted by papajchris View Post
that gave me a good idea (or atleast imo). What IF mining, flowering and any other non player business turned into a player business? Of course flowering would be useless but other things wouldnt. Of course more businesses would need to come out so theres enough jobs for new players to get started and such, but it would alteast stop new money from coming into the server.

Now someone is probablly going to say, why what about peopel that just need a little cash every now and then? Well there could be player businesses that buy stuff from players. For example, Ammo Mart ad Gun Point im sure could always use leader, and buy it from players.

Flowering, uh mailing, and those other ones would have to be deleted, but new oens could come out.
I like the concept but that sounds like something that Frankie is talking about.
Quote:
Originally Posted by Frankie
Sounds good on paper, might be hard to actually do.
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  #31  
Old 01-26-2009, 10:00 PM
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What Frankie fails to realize is it's not all abotu saving the economy. If we did it your way, all the businesses would be NPC ran because they remove money from the economy. You remove a entire aspect from the game that players enjoy. What Angel is doing is making a more economy friendly business that removes more money from businesses than they previously do. Also, it's still removing money from the economy in more forums than buying the palce which you fail to realize. If the rent and bills are enough, they themselves will remove money, as well as any taxes put into place on the business.

It may not remove all the money, but it takes money out of the economy never the less while giving an entire new concept to player ran businesses. Also, even if they do "make that money back" that they paid to get the business, it's still money down the hole and the monthly fees, and the money made is from OTHER players so it's money that was already in the economy anyway.

As long as the taxes, bills and rent are well balanced, it will still do a lot better job than businesses do currently at removing money.
  #32  
Old 01-26-2009, 10:31 PM
Rufus Rufus is offline
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I think that the main concern people have when bringing up the additions to the current server (pre-reset) is the fact that it is going to bring probable future problems. I'll explain what I mean by this a little more clearly.

When you're playing on a game -- no matter what the platform is -- the gameplay is much more satisfying when you play the game by yourself. Once you take the route of using something like in-built cheats, gamesharks, patches and the like then going back to regular gaming, it just doesn't feel the same. For example, you're playing The Sims and you've typed "klapaucius" so much that you've made a three story house with all the top furnishings avaliable, never need to work, and nothing is standing in your way. To then go back and playing The Sims once you've had access to all of those luxuries isn't as fun. The same concept applies to these releases that you're producing as short term entertainment.

Releasing content that could be released after the reset is going to lose its appeal once the server is reset, especially when players have easier access to the content features now. The content that you release to the current server is most likely going to be way harder to access and not as avaliable when the server is reset. Players are going from something that they can have to something that they've got to work for and this is not fun. In addition to this players are going to be looking for a lot of additional content when the server is reset.

I agree with what has been said, and while I realise you need to be entertaining the current playerbase on the current server, you should probably be saving the new content for the "new" Era.
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  #33  
Old 01-26-2009, 10:48 PM
Rave_J Rave_J is offline
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  #34  
Old 01-26-2009, 10:55 PM
papajchris papajchris is offline
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Era hotel has been there for a while now its not new, but if you mean in general, yeah some things shouldnt be released, but from reading the ideas that the other staff want to put into play and such, i dont think boredom will be an issue. Everyone is putting in great ideas, and i am actually really excited to see how it turns out
  #35  
Old 01-26-2009, 11:40 PM
zim5354 zim5354 is offline
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Originally Posted by Deophite18 View Post
Obviously your bitter about how the old admins favored their friends.
im not bitter, it just hurt the server and continues to hurt the server, no one wants to slave for hours or days saving when someone is given much more in seconds. don't get me wrong you and your team are showing progress by at least listening and responding to the players opinions, sadly we don't know if they are being considered.
  #36  
Old 01-26-2009, 11:45 PM
Frankie Frankie is offline
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Originally Posted by Freudian_slip View Post
What Frankie fails to realize is it's not all abotu saving the economy. If we did it your way, all the businesses would be NPC ran because they remove money from the economy. You remove a entire aspect from the game that players enjoy. What Angel is doing is making a more economy friendly business that removes more money from businesses than they previously do. Also, it's still removing money from the economy in more forums than buying the palce which you fail to realize. If the rent and bills are enough, they themselves will remove money, as well as any taxes put into place on the business.

It may not remove all the money, but it takes money out of the economy never the less while giving an entire new concept to player ran businesses. Also, even if they do "make that money back" that they paid to get the business, it's still money down the hole and the monthly fees, and the money made is from OTHER players so it's money that was already in the economy anyway.

As long as the taxes, bills and rent are well balanced, it will still do a lot better job than businesses do currently at removing money.
businesses don't have to be NPC ran but IMO they shouldn't be money making machines where the owner racks up thousands of dollars.
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  #37  
Old 01-26-2009, 11:59 PM
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Originally Posted by Frankie View Post
businesses don't have to be NPC ran but IMO they shouldn't be money making machines where the owner racks up thousands of dollars.
I agree 100 times over. I want people to enjoy running the business and serving a purpose to the game.
I'm making plans for improvements to era that'll limit the money coming in and out while still making it fun.
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  #38  
Old 01-27-2009, 01:32 AM
zim5354 zim5354 is offline
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I agree 100 times over. I want people to enjoy running the business and serving a purpose to the game.
I'm making plans for improvements to era that'll limit the money coming in and out while still making it fun.
give more items, of equal quality to NPC shops, it will take money out of the economy instead of granting player businesses a monopoly and putting it all in the pockets of a select few.
  #39  
Old 01-27-2009, 02:00 AM
Aldaris Aldaris is offline
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I didn't bother to read all of the posts.

I don't know why we keep feeding into the "rich" economy so much. Somebody will buy the business, and sell it for a profit or regain the amount of money by selling their products. The only thing you're doing is benefiting a single player. You're doing nothing for the economy -- keep that in mind.
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  #40  
Old 01-27-2009, 02:00 AM
BlueMelon BlueMelon is offline
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I think it is a horrible idea to auction of this big of a thing. Yes its going to bring More then maybe 5mil out of economy but, its gonna come back. I think it should be NPC.
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