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  #1  
Old 09-19-2008, 11:04 AM
ManDown ManDown is offline
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Just leveling do yall like???
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Old 09-19-2008, 01:19 PM
CharlieM CharlieM is offline
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Why two threads for the era level?
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turned that one on you didn't I.
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  #3  
Old 09-19-2008, 02:16 PM
ManDown ManDown is offline
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why not leave thread?
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Old 09-19-2008, 03:50 PM
Draenin Draenin is offline
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The top-right cornarrr of first'n looks shoddy, lad. Yer road looks terrible.
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Old 09-19-2008, 04:19 PM
draygin draygin is offline
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I'm only going to comment on the bottom one as I really don't care much for urban tilesets.

Red: Errors that must be fixed.

I.) Tile errors galore fix these and use the proper tree tiles to join them together. This is the most glaring issue of your entire level. Also the way your tree tops are connected they don't fit together properly and the tiles don't line up right which is part of your problem.

II.) Think three dimensional. Tree's go over houses never under. If you have to use a tree top image so that it over laps the houses

Blue: Suggestions that would improve the quality of your level.

I.) Using two different roof styles looks very ackward on this house. You have a flat roof on the first story and a roof that raises in elevation on the second story. You should make them both the same to give it a more natural look. The overall house design is decent.

II.) Using swamp tiles for the entire level looks very bad. I suggest removing most of it and at most adding a few clumps here and there. You might consider adding a few bushes to enhance the level in place of all the removed swamp tile. (Use both relatively sparingly)

III.) Your path lacks detail there are three types of sand tyles go back and mix in the third tile also add a few of the smaller rocks and larger rocks here and there. (Don't over do it.) The path is also very straight. I would suggest making it less linear similar to how you did the water edge. You can still keep the path relatively straight but have the edges not a straight line.

IV.) The water lacks detail I would suggest adding some more shallow water to the edges and some of teh shadow water detail that you have in the puddle added on it sparingly. The deeper water you should add some of the rippled wave tiles. (Sparingly)

V.) Using that same bar all the way across looks ackward for a porch. You should use them as posts and add something else in between them to give it a raised deck sitting on top of post look. Something like |-|-|-| versus how you have it now |||||. I would also redo the bar that is going north to south and find a tile that will make it look like one bar rather thana bunch of post heads going straight down.

Edit: Fix the errors and make improvements as suggested and this has the potential to be a very good level.

I can only assume where I put question marks are supposed to be windows. If they are you need to put the window image over them. In it's current form they look very ackward.
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Old 09-19-2008, 05:30 PM
Crono Crono is offline
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Nice to see you back draygin.
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Old 09-19-2008, 06:55 PM
draygin draygin is offline
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Yea, I decided grinding levels in other mmo's wasn't fun like it used to be. I never actually stopped making levels though I just made my own world in my own time. I just stopped being active in Graal as I couldn't find a PW that I was happy with. I don't imagine that's changed at all but level making is still fun.
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Old 09-19-2008, 07:11 PM
ManDown ManDown is offline
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there is tile errror do yall see the road blockers? i tryed to do that!!!
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Old 09-19-2008, 08:25 PM
draygin draygin is offline
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Quote:
Originally Posted by ManDown View Post
there is tile errror do yall see the road blockers? i tryed to do that!!!
It looks bad and I recommend finding another way to accomplish what you're trying to create. Something that doesn't involve the grass tiles.

Red: Tile errors need fixed

I.) The tree needs to be moved up at least one square so that it's not on the side walk at all.

II.) If you compare the left side to the ride side you will see that you did them differently. To make it look better I recommend doing one way or the other so that both sides match.

III.) The roof isn't uniform you have it mostly as two tile pieces then for no apparant reason just randomly changing to three. It looks ackward and I suggest keeping them at two across the board. You also used a different tile on the roof that caused a dark line that stands out from the rest of your roof. I recommend adjusting those tiles so the dark line is gone and it matches the rest of your roof.

IV.) You need to shorten the corner piece so that the seems line up properly. Right now it goes down one tile to far and it causes the seems to not line up properly.

V.) Use the tiles that you used on the corners of your house. Right now those two corner pieces you're using lack the shading that make it stand out as a corner and it looks ackward.

Blue: Suggestions to improve your level

I.) Break that clump of trees and flowers up. Putting it all together looks bad because the rest of the yard is empty. I would suggest deleting one - two tree's and then moving the remaining trees away from the big trees. Also spread the flowers out so that they're not all against the tree.

II.) The dumpster looks ackward in it's current position. It should be moved to a new location or you should use a script that hides part of the image and then put it against the building below it so that it looks like the building is obscuring part of the view. See the attached image era1.png to see what I'm referring to.

III.) This looks bad and you should find a different way to do it. Perhaps getting a pothole style image and making the road look as if it's full of pot holes. As it is it just makes your level look bad.

IV.) Center this tree in the grassy area that it's in. Right now it's off center and looks ackward.

Yellow: I'm not sure what the black strip is but if you have it tiled that way you need to remove it. There should never be dead black space on an outside level. (Never!)
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  #10  
Old 09-22-2008, 10:13 AM
ManDown ManDown is offline
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damn lol it wasnt like i was going to upload but i think u!!
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