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  #1  
Old 03-14-2008, 06:04 PM
Dan Dan is offline
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player.layer

Add it please
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Old 03-14-2008, 07:01 PM
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More specific? Are you talking about TShowImg layers or tilelayers? Because with tilelayers, it's more complex then just player.layer.
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Old 03-14-2008, 07:05 PM
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The player's layer.
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Old 03-14-2008, 07:23 PM
[email protected] sid.gottlieb@googlemail.com is offline
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why would u need to alter it, add a reason why and they might add it!!!!!
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Old 03-15-2008, 01:45 AM
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Dan, why not poke Stefan in person? If theres someone who can bug him about scripting, its you :P
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Old 03-15-2008, 06:20 AM
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Quote:
Originally Posted by Dan View Post
The player's layer.
More specific? Are you talking about TShowImg layers or tilelayers? Because with tilelayers, it's more complex then just player.layer.
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  #7  
Old 03-15-2008, 06:28 AM
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I think he means change the level the player is shown on in relation to the layer of images(you know, 0-3).
I think this would be useful... but only if tilelayers layers can be changed. If you have other reasons, go ahead and share.
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Old 03-15-2008, 06:32 AM
zokemon zokemon is offline
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Quote:
Originally Posted by DustyPorViva View Post
I think he means change the level the player is shown on in relation to the layer of images(you know, 0-3).
I think this would be useful... but only if tilelayers layers can be changed. If you have other reasons, go ahead and share.
That's in relation to TShowImgs then which I think is kind of pointless as the 0 - 3 was designed around the player which is why there are only 4 choices (for non HUD layers)
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Old 03-16-2008, 03:46 AM
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Quote:
Originally Posted by DustyPorViva View Post
I think he means change the level the player is shown on in relation to the layer of images(you know, 0-3).
Correct.
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Old 03-16-2008, 01:34 PM
projectigi projectigi is offline
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and while you are at it, give us a way to split the image into different layer parts :P(so like the bottom half is above player and top half is under player but with pixels instead of just "halfs")
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Old 03-16-2008, 02:37 PM
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Yes well see my attachment for my problem. It has to do with the half stuff indeed.

When I change the layer of the nicknames to eg. 0, it will show below some images, which is bad. Thats why a player.layer = 2; would be needed in this case. I hope drawoverplayer(); does some layer = 3; for images, else we'll get some trouble with that x-x
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Old 03-16-2008, 03:25 PM
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Quote:
Originally Posted by Dan View Post
Yes well see my attachment for my problem. It has to do with the half stuff indeed.

When I change the layer of the nicknames to eg. 0, it will show below some images, which is bad. Thats why a player.layer = 2; would be needed in this case. I hope drawoverplayer(); does some layer = 3; for images, else we'll get some trouble with that x-x
The default nicknames are on layer 0, too. Atleast all the tests I have done to find out on what layer they are say so ;P

Well, I dont think player.layer is needed. Though, you know, that status images have when drawunderplayer() or drawoverplayer() werent used (infront of the player when behind, behind the player when infront, if you know what I mean), I think we need a way to reset to that exact status again after using drawunderplayer() or drawoverplayer(). Because afaik, theres no way to do that.
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Old 03-16-2008, 09:30 PM
zokemon zokemon is offline
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Quote:
Originally Posted by Dan View Post
Yes well see my attachment for my problem. It has to do with the half stuff indeed.

When I change the layer of the nicknames to eg. 0, it will show below some images, which is bad. Thats why a player.layer = 2; would be needed in this case. I hope drawoverplayer(); does some layer = 3; for images, else we'll get some trouble with that x-x
Ehh? Why do you need the nicknames to always show below the player but not show below some images? Well regardless, just mess with the y/z and your problem is fixed (whatever you add to z, also add to y).
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Old 03-17-2008, 01:09 AM
Tolnaftate2004 Tolnaftate2004 is offline
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Quote:
Originally Posted by Dan View Post
Add it please
Quote:
Originally Posted by zokemon View Post
Ehh? Why do you need the nicknames to always show below the player but not show below some images? Well regardless, just mess with the y/z and your problem is fixed (whatever you add to z, also add to y).
I went ahead and did this for you. Thanks, Zero.
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  #15  
Old 03-17-2008, 09:54 PM
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Quote:
Originally Posted by Tolnaftate2004 View Post
I went ahead and did this for you. Thanks, Zero.
Thank you I gave up at trying z = - 1.. I saw z = - 2 fixed it hehe.
Also thanks for what you've told Rufus
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