I'm keeping this log here to help motivate me to work and to remind me of what I need to do.
----------------------------------------
January 23rd, 2007
----------------------------------------
Whoops, haven't updated this in a while. It's strange how quickly time can fly by. Well as of right now Contiga is rescripting all of the systems from scratch. He says this will make things easier for him and more efficient, so I can't really argue with that. Supposedly it won't take him long to finish and then we can get back to scripting other things.
I've been doing some graphics for different creatures and such lately. Don't really want to discuss that though or it will be giving too much away.
Also I'm working on tiles for Samurai to give them a more japanese building sort of look and whatnot.
Mainly I've been hiring and introducing a lot of new staff to the server. The staff list currently:
(Administration/Development)
Konidias
Contiga
(Development)
Beholder
Scene
Sage Shadowbane
Codein
Darkvillin
(Scripters)
Tigairius
(Levelers)
Myst
Darklux
Zim5354
Lamer
(Assistant/Cooridinator)
JohnnyChimpo
I've just hired Lamer today. Some of you may remember him as LAT from the very first 2k1 server. I'm happy to have him on the team. I hope he can bring the old feeling of 2k1 back into new levels.
Our staff list is growing but I'd still love to have more scripters and graphics makers. Except the few positions I have open for those require the people to be very skilled. (with scripting I need complicated gs2 stuff done efficiently, with graphics I'm needing someone who can work with huge sprite sheets and match the style properly)
I'll try to update this thing more. Progress is definitely being made though. I have an estimated release date in mind but it's more of a goal than an actual date. So I won't mention it here because I know we probably won't reach it anyway.
----------------------------------------
January 1st, 2007
----------------------------------------
- Finished scripting the answer box for npc chat and I've halfway implemented it for use in a class setup
- I've been experimenting graphically with a design for quick messages... I'm thinking having something down in the bottom left of the screen, probably like tooltips but you can drag and drop them... should be interesting once I flesh it out more
- Good news is that I've got Contiga, Beholder, Myst and Scene working again, which hopefully means a lot of progress will be made.
- I tinkered around with the npc character script today... I'm going to have to improve the random walking as it's a little buggy at the moment. I really want to finalize the npc character script so that I can get into filling them out and putting them around the world. I'm estimating that each NPC character will have hundreds and possibly over a thousand different phrases/questions/mini-quests that you'll get depending on what the npc is doing, the time of day, the weather, their charm level, the season and more. Players will even be able to have an effect on the future of the npc characters. I expect it to be a sort of Graal soap opera which should be pretty fun, and something to do when you're not pking or shopping or questing or playing events or participating in your kingdom...
To Do: Still need to work on the intro screen. I've written up some things I need to include in the tutorial but still have more to add to it. I also am going to work on all of the different events each day until they are all functioning again and improved.
----------------------------------------
December 31st, 2006
----------------------------------------
- Finished scripting the multiple pages and "charm" display on to the chat window. Completing the answer box tonight.
To Do: Put the script into an easy to use class and make all the adjustments needed so it's easy to set up chats inside npcs. Also need to set up reactions for answers.
- Also finished the push/pull block checking npc. I set up a simple quest room in which you need to push certain blocks on to certain squares in order to finish the puzzle. This is completed aside from letting Contiga fix it up a bit so that it doesn't lag as much.
Next Task: Going to make a nicer message system (for alerts and when you recieve items or whatever) and also work more on the Intro screen
----------------------------------------
December 30th, 2006
----------------------------------------
Started on the npc character chat window. I've got the window displaying with the character's name and chat text for the first page of text.
To Do: Add multiple pages, answer box and hearts data to the chat window.
Added sound effect for pulling/pushing blocks, using a blank gani with a sound parameter so that it can be heard serverside. (since blocks are serverside)
To Do: Make a test npc that can check if a block is on top of it (like on a floor square)
Other things to work on: Introduction screen, NPC characters, Shopping system, Eating/Drinking
----------------------------------------