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  #1  
Old 11-16-2006, 03:58 AM
LeetKrew LeetKrew is offline
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GraalEditor Pictures Not Showing Up

Oh boy, I feel like I'm spamming..

I made some PNGs and I posted them on my server and they work fine, I can see them very well, but I can't see them on my Offline GraalEditor.. do I have to register the PNG somehow?

Thanks.

Edit:
Here is what I'm experiencing online.


And here's offline:
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  #2  
Old 11-16-2006, 04:02 AM
Maniaman Maniaman is offline
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The GraalEditor does not support 24-bit pngs if I remember correctly.
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  #3  
Old 11-16-2006, 04:03 AM
LeetKrew LeetKrew is offline
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How would I change them from 24 bit (in Photoshop). Do I need to get Paint Shop Pro Trial?
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Old 11-16-2006, 04:08 AM
Crono Crono is offline
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Happens to me sometimes too. At times it works fine when I have the graphic and the level in the same folder.
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Old 11-16-2006, 04:12 AM
maximus_asinus maximus_asinus is offline
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If the image works correctly online, there is no need to edit the bitsize.

This could be a script issue, is it possible for you to post the script? Is your server GS2 enabled?
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Old 11-16-2006, 04:18 AM
zell12 zell12 is offline
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put them in the same folder as the levels mabey
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Old 11-16-2006, 07:31 AM
HoudiniMan HoudiniMan is offline
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The graphic has to be either in the same folder as the level or in your graal/webgifs/ folder.
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Old 11-16-2006, 07:50 AM
Joey_P2P Joey_P2P is offline
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or (and actually correct):

same folder - or in the filenamescache file.
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Old 11-16-2006, 03:30 PM
Crono Crono is offline
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Originally Posted by Joey_P2P View Post
or (and actually correct):

same folder - or in the filenamescache file.
but the offline editor does not use the filenamescache does it?
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Old 11-16-2006, 03:34 PM
HoudiniMan HoudiniMan is offline
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Quote:
Originally Posted by Joey_P2P View Post
or (and actually correct):

same folder - or in the filenamescache file.
You can't add it to the filenamescache because it uses a checksum. However, if you add it to webgifs, the client checks for and adds new graphics.

And as far as the offline editor using the cache, not sure, but the webgifs? Most definitely, unless it was (for some unforseeable reason) removed.
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  #11  
Old 11-16-2006, 03:43 PM
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And as far as the offline editor using the cache, not sure, but the webgifs? Most definitely, unless it was (for some unforseeable reason) removed.
well the level editor hasn't been updated since like 1982 so yeah

im sure it goes for the directory the level is in first and then webgifs :O

or maybe wherever it was first opened in the npc editor but if you move the graphic you gotta re-direct the npc to it...

just some thoughts
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Old 11-16-2006, 06:09 PM
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Best is to put the levels and images into one folder and open the level via file explorer-double click. The level editor is using the filename cache, so disable that in the Graal options (F1 in the editor) if you are adding new files manually often.
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