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  #1  
Old 08-08-2006, 12:31 AM
Angel_Light Angel_Light is offline
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player.nick hide

How do I hide one player's nick to everyone. I still want other's people nick showing too. I'm making a stealth weapon and it's not very stealthy when the players nick is showing
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  #2  
Old 08-08-2006, 03:01 AM
gamer4lifebitach gamer4lifebitach is offline
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I think this is it.


hideplayer(0.1);
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  #3  
Old 08-08-2006, 03:26 AM
Angel_Light Angel_Light is offline
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o.o
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Old 08-08-2006, 03:33 AM
Yen Yen is offline
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It's not possible to hide someone's nickname.
There are ways to hack it, but the only way to truely hide it without any chance of bugs is by disabling all nicknames.

One way is to set the player's z value to an absurd number, such as 50000, and making their gani something with no shadow, then setting focus 50000 y below them (where there shadow would be)
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Old 08-08-2006, 04:24 AM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by Yen
It's not possible to hide someone's nickname.
There are ways to hack it, but the only way to truely hide it without any chance of bugs is by disabling all nicknames.

One way is to set the player's z value to an absurd number, such as 50000, and making their gani something with no shadow, then setting focus 50000 y below them (where there shadow would be)
And then people would think you were where you weren't.
Just make a gani that has no shadow, and set your nick to . .

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  #6  
Old 08-08-2006, 02:49 PM
Skyld Skyld is offline
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Quote:
Originally Posted by Yen
It's not possible to hide someone's nickname.
There are ways to hack it, but the only way to truely hide it without any chance of bugs is by disabling all nicknames.

One way is to set the player's z value to an absurd number, such as 50000, and making their gani something with no shadow, then setting focus 50000 y below them (where there shadow would be)
That is very crude.
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Old 08-08-2006, 08:18 PM
Yen Yen is offline
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Quote:
Originally Posted by Skyld
That is very crude.
You don't want to see how crude I've had to be for Zodiac.
It's getting to the point I'm thinking about rescripting the 'move' function.
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  #8  
Old 08-09-2006, 03:34 AM
Angel_Light Angel_Light is offline
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Quote:
Originally Posted by Skyld
That is very crude.
Then do you know how?
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Old 08-09-2006, 05:46 PM
contiga contiga is offline
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Quote:
Originally Posted by Yen
You don't want to see how crude I've had to be for Zodiac.
It's getting to the point I'm thinking about rescripting the 'move' function.
Why don't you do it right now? It's not that hard..
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  #10  
Old 08-09-2006, 08:02 PM
Skyld Skyld is offline
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Quote:
Originally Posted by Angel_Light
Then do you know how?
Uh, I guess if you are that concerned about having flexible nicknames, then rescript the nicknames. It is not difficult.
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  #11  
Old 08-09-2006, 10:02 PM
Angel_Light Angel_Light is offline
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ok
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