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On April 22, 2005, NeoJenova, the Manager of Unholy Nation released information on the new overworld project for Unholy Nation. NeoJenova showed two images, one being the old Unholy Nation map and the other being the new Unholy Nation map. It was a nice improvement. Though, improvements, that’s what this thread is about. NeoJenova announced a lot of things to be released along with the new overworld. A new currency system. A new what? If I do remember correctly, which I do think I remember, I play Unholy Nation each and every single day as a player. I don’t see a currency system? A new warp system. Oh, I see that. A new warp system hated by a number of players. I’m sure it’s “better” to have one NPC compared to ten, but isn’t Unholy Nation for the players? I’m sure the goal of the new overworld project for Unholy Nation was meant to make sure players enjoyed the playerworld. Oh wait, I think that’s what you said? “I hope this new UN is more enjoyable for everyone once we get all the kinks and bugs worked out of it.” From what I see, the constant arguments and riots taking place between players and staff in mass messages, I don’t think the goal was accomplished. Oh, before I forget, a new entertainment island. That was at least a success from what I’ve seen. Manta did a great job, as usual with what he does on Unholy Nation. Too bad there are little things to do there and no one cares to go there. Oh yes, once again, before I forget, the “un-mentioned features” you mentioned, I wonder what those are. Oh wait…if you play on Unholy Nation, you can clearly see those features are un-mentioned. From this date, April 22, 2005, I re-call you planned the release of the new overworld project for Unholy Nation to be released “late this weekend or early next week”. Let me now forward you forward in time. On June 1, 2005, Sub-Zero made an official announcement on the GraalOnline Communication Center that the “new” Unholy Nation has been released. That’s a long weekend or next week, isn’t it? Sub-Zero, being the current FAQ Administrator on Unholy Nation mentioned how the new warp system wasn’t a big success with the players. In addition, he mentioned that, “hopefully it will be better once the reset occurs and the new money system introduced”; the reset did happen, was it better? No, no it wasn’t, it basically ruined the economy of Unholy Nation. The new money system, isn’t that the basics you need to create a new economy? Well, I figure it would be, but I don’t see the new money system, nor a new economy, what happened? In the response to this thread created by Sub-Zero, NeoJenova posted he “liked” the playerworld. I’m sure, a lot of people liked the playerworld. It was an excitement to see Unholy Nation improve. Excitement has been lost, Unholy Nation didn’t improve. NeoJenova mentioned you like the fact that Unholy Nation now has plenty of room to expand. Quite true, it now does have plenty of room to expand. So why hasn’t been expanded? This is a complaint I’ve been hearing for the past months and especially the weeks I’ve became apart of the Playerworld Administration. In addition, he mentioned that Unholy Nation can add new elements such as boats, swimming, underwater side quest, and underwater towns. I ask GraalOnline, please log on client on to the playerworld, Unholy Nation to find these new elements. You will fail to do so. Sure, you can swim, a lot of players can swim. Too bad no one prefers to swim in the body of water within Unholy Nation if there is nothing to be done with it. I myself, as well as many of the other players on Unholy Nation are still waiting for the boats, underwater side quests, and underwater towns. Now let me forward you back in time (ironic statement, isn’t it?). Anyways, on March 22, 2005, Stefan removed the Administration of Unholy Nation. The Administration consisted of NeoJenova, Okilian, and Spryte. NeoJenova responded with a thread which he created on the GraalOnline Communication Center which he posted, “Malinko is place in charge of Unholy Nation, why? He was able to find the NPC being abused by hackers.” Hackers? What’s the deal with hackers and Unholy Nation? I don’t re-call hackers being on Unholy Nation at all. Your so called “hackers” are just players against the playerworld who uses trainers. Let me tell you, during the time this happened, I took a great amount of time to research the situation. In the results of the “great amount of time” I took to research the situation, I found a NPC, which was an actual class placed on the playerworld via putnpc2, which reset players through “sendtorc /reset #a”. Stefan confirmed this was the script being used as well. Now, I propose a question, the script being abused, was it a “hacker”? No, no it was not. It wasn’t a hacker at all, it was a staff member. Of course, during the time this happened, it was a former staff member, but as I said, “it was a staff member”. In the present time, which I mean, the second you, the reader are reading this thread, this player is a staff member on Unholy Nation currently. Surprising? Well, I don’t think so. In the recent weeks I’ve been apart of the Playerworld Administration, I’ve heard some staff admit that he or she are waiting for rights so commit their bad intentions on Unholy Nation against the current Administration of the playerworld. Now I bet most are asking why I haven’t done such a thing? Remember, when I agreed to be apart of the Playerworld Administration, I agreed I would take no part in the playerworld. So I haven’t taken action or haven’t responded to the situation that has been brought to me. |