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  #1  
Old 11-16-2005, 01:45 AM
MysticX2X MysticX2X is offline
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rate my level

first level in a few months, rate plz, i need some feedback.,

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Last edited by MysticX2X; 11-16-2005 at 04:16 AM..
  #2  
Old 11-16-2005, 01:59 AM
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There's nothing there, please attach the screenshot.
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  #3  
Old 11-16-2005, 04:13 AM
MysticX2X MysticX2X is offline
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sorry about that, my comp was going too slow with uploading, so i edited my post and put the link in.
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  #4  
Old 11-16-2005, 05:06 AM
excaliber7388 excaliber7388 is offline
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its pretty nice, grass is plain in spots, and then has too much of those small spots in areas if you spread it out a bit, and added the taller tuffs of grass, this would be a pretty nice level
  #5  
Old 11-16-2005, 05:36 AM
osrs osrs is offline
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A normal level, it's okay. I just don't like the windows of that big house.
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  #6  
Old 11-17-2005, 02:51 AM
MysticX2X MysticX2X is offline
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heres a updated one

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Last edited by MysticX2X; 11-17-2005 at 03:55 AM..
  #7  
Old 11-17-2005, 10:53 AM
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For one, you shouldn't use the sand path generator. You should use normal tiles.

Two, you need to put a bit more tall grass down, and in clumps. Take away alot of that cut swamp, it only works when it's in minute amounts.

Also, try and join your trees together.
  #8  
Old 11-17-2005, 04:45 PM
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The windos should be the same color, i think, plus, don't spam the cut swamp parts in, put individual parts in, more of the tuffs of tall grass than the swamp. Path does look a little strange, but its not bad
  #9  
Old 11-17-2005, 09:54 PM
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Not one thing on that level is of good quality I believe. Unless I overlooked somthing rofl. But yea that stone path you need to learn how to do those correctly for sure.
I advise doing a level tutorial, which I believe are stickied in this leveling section.

If you try hard who knows maybe youll be rlly rlly good one day.
  #10  
Old 11-17-2005, 10:04 PM
syltburk syltburk is offline
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No offense really, make another attempt with a complete new level
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Old 11-17-2005, 10:54 PM
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It's not too bad, but I don't like the random pathway.
  #12  
Old 11-17-2005, 11:17 PM
MysticX2X MysticX2X is offline
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i did not say to degrade my level, i said tips, not "create the whole level", infernix you tkae levels way too seriously, concentrate on your social status
,i havent seen one good level of yours so shutup. codein wats the difference of using them, and i didnt use sand path smart one if u look at it closely, and why wud you not use the generator, for one its easy and for 2 it resembles the same thing even if u do it tile by tile, you need to use your head. I know i overdid the half swamp tho.
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  #13  
Old 11-17-2005, 11:59 PM
syltburk syltburk is offline
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Quote:
Originally Posted by MysticX2X
i did not say to degrade my level, i said tips, not "create the whole level", infernix you tkae levels way too seriously, concentrate on your social status
,i havent seen one good level of yours so shutup. codein wats the difference of using them, and i didnt use sand path smart one if u look at it closely, and why wud you not use the generator, for one its easy and for 2 it resembles the same thing even if u do it tile by tile, you need to use your head. I know i overdid the half swamp tho.
Okay tips: Add something creative to the level, eye candy. It looked boring to my eyes, look at how some of the posters have done with the layout of there levels, search and you will find some levels which have nice layouts, look at it and try to look at the same perspective creating something different, if it doesn't work out try again with something different, or even easier.
Original house would be nice, maybe cover the level with trees, just to fill the level out because it looks really green with the same tiling over and over again, 70% of the level is like that, same tiling over and over again.
The path looks boring , have a variety of which ways its going then having it straight all the time.

Overall you don't have any layout, which is probably the reason why people do not like the level. As infernix said, look up some tutorials, learn from what people are saying and take it like I did when I started posting my levels.
The more levels you make, the better you get.

Rating: 2/10
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  #14  
Old 11-18-2005, 12:30 AM
MysticX2X MysticX2X is offline
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i already seen the level tutorials way long ago, and trust me, i got tremendously better than i used to be a few months ago. I think your saying just to be creative on the level layout.
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  #15  
Old 11-18-2005, 12:41 AM
Lucifer03 Lucifer03 is offline
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Quote:
Originally Posted by syltburk
Okay tips: Add something creative to the level, eye candy. It looked boring to my eyes, look at how some of the posters have done with the layout of there levels, search and you will find some levels which have nice layouts, look at it and try to look at the same perspective creating something different, if it doesn't work out try again with something different, or even easier.
Original house would be nice, maybe cover the level with trees, just to fill the level out because it looks really green with the same tiling over and over again, 70% of the level is like that, same tiling over and over again.
The path looks boring , have a variety of which ways its going then having it straight all the time.

Overall you don't have any layout, which is probably the reason why people do not like the level. As infernix said, look up some tutorials, learn from what people are saying and take it like I did when I started posting my levels.
The more levels you make, the better you get.

Rating: 2/10

I agree but only 1.5/10 though...
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