I was messing around scripting things offline and whattya know I find a bug!
Don't know if it's already known or not but I'll post it anyway
Check this out...
NPC Code:
//#CLIENTSIDE
if(playerchats&&strequals(#c,show me the bug!)){
setplayerprop #c,Ok, 4 divided by 100 is #v(4/100)!;
}
Well there you go...
Most of you can do that in your head (DUH) but when you put it through the game...
guess what? 4 divided by 100 is .4! no, not .04, .4!!