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Originally Posted by Evil_Trunks
It's like the information is being saved to the "level" object, but this information is not cleared when the level is updated. This causes some problems...
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I am not a GS2 guru, and I wont pretend to know even very much about it, because I dont use it often.
However, I was reading your problem, and was thinking, mabye it
IS handled diffrently now, and onCreated() you have to clear the data from the level object yourself?
Even if it turns out to be a slight bug, and level objects should clear on level update, that should help temp fix your problem?