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  #1  
Old 10-14-2004, 09:14 PM
syltburk syltburk is offline
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Rate New Level

Comment and rate this new level

dont ask me about the house :P
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  #2  
Old 10-15-2004, 04:23 AM
Mykel Mykel is offline
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Not bad.
The house is...odd, but I think it could be really good if the tile errors could somehow be avoided.

The grass seems too open. Not that you didn't fill it, you did quite a lot. Maybe even a little over-board. But trees, cliffs, houses, or something else of that nature is usually what fills the large grass spots.

6/10
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  #3  
Old 10-15-2004, 10:31 AM
xAndrewx xAndrewx is offline
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The paths just go everywhere x-x..
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  #4  
Old 10-15-2004, 11:41 AM
syltburk syltburk is offline
shutup ctrl+s
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Quote:
Originally Posted by xAndrewx
The paths just go everywhere x-x..
Ok... But what did you think in general??
Not judging by how u think of me plz.. kthx
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  #5  
Old 10-15-2004, 01:32 PM
Spark910 Spark910 is offline
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It looks so 'dry'. And looks like it has no purpose to be there, if you get what I mean
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  #6  
Old 10-15-2004, 04:58 PM
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Wow, you're rusty.

That swamp down there is ugly, detail isn't very attractive, dirty style is alright but looks very choppy. Don't like the grass on grass, path is a 6/10 style.

Overall I know you can do better. You're better than me, way better. 4/10 !
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Old 10-15-2004, 06:05 PM
GoZelda GoZelda is offline
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The rocks seem very odd placed. I like the house, but further then that not really great...
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Old 10-15-2004, 06:08 PM
xAndrewx xAndrewx is offline
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Only because I don't like you doesn't mean I don't like the level, It's just...Nothing basically ;o, Paths are all over the place with dead ends..
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  #9  
Old 10-15-2004, 10:00 PM
zell12 zell12 is offline
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Alright, here is some advice...

Well first, your path should lead from one place to another. If you want to get nuts and add jiggy-wiggy stuff, use some dirt.

You have alot of green and you should try using some other tiles. Try using some puddles, they look nice done properly and add some spizaz.

I boxed your trees on the level (top-left corner) because they look, well, too straight;almost in line, but they aren't. Hehe.
Try spreading them out, but not too many. Make them go off the level or add another group of trees around the middle of the level.

Also, your house is wack. The roof needs to be fixed. I'm sure you can figure out a way to fix it on your own?

Aside from that, your swamp had some errors and is just not right. It looks bad. You also had alot of "half-grass" tile errors. The old tileset had the grass so they could be used alone or with the other half. They looked normal -- now they don't.

Anyway, I'll give you a 3!/10 for effort.
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  #10  
Old 10-16-2004, 08:50 AM
xAndrewx xAndrewx is offline
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Told you o_o.
Thank's excal, I was going to do the same.
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  #11  
Old 10-16-2004, 05:32 PM
zell12 zell12 is offline
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I'm going to get back into the swing of things soon and you can all have your chance to critize my work.
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  #12  
Old 10-31-2004, 09:03 PM
Amagius Amagius is offline
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Quote:
Originally Posted by zell12
Alright, here is some advice...

Well first, your path should lead from one place to another. If you want to get nuts and add jiggy-wiggy stuff, use some dirt.

You have alot of green and you should try using some other tiles. Try using some puddles, they look nice done properly and add some spizaz.

I boxed your trees on the level (top-left corner) because they look, well, too straight;almost in line, but they aren't. Hehe.
Try spreading them out, but not too many. Make them go off the level or add another group of trees around the middle of the level.

Also, your house is wack. The roof needs to be fixed. I'm sure you can figure out a way to fix it on your own?

Aside from that, your swamp had some errors and is just not right. It looks bad. You also had alot of "half-grass" tile errors. The old tileset had the grass so they could be used alone or with the other half. They looked normal -- now they don't.

Anyway, I'll give you a 3!/10 for effort.
I wouldn't give it a 6/10, but okay.

I'm tired of seeing people trying to get good ratings by making a level with randomness. Order ain't bad. Nowadays, you practically need a tileset to impress here, though.
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  #13  
Old 10-31-2004, 10:31 PM
Crono Crono is offline
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Jaffer plays update this, I used to look up to you and Wan's leveling. I -know- you can do better than this. Snalla?
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  #14  
Old 11-01-2004, 12:12 AM
xAndrewx xAndrewx is offline
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wan is bad but not that bad..
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  #15  
Old 11-02-2004, 04:16 PM
Crono Crono is offline
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Wan is cool

Jaffer can do better though, I know that for sure.
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