Quote:
Originally posted by zrpgp2p
Actually, I think that it would make more people buy, because they can make it look like whatever they want. And you know how skins can be edited, so this would bring in another creativity aspect.
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Um being able to have custom window skins does not always entice people. Considering that it'd more than likely need to be something built into the executable that checks to see if its O.K. to use custom window skins. Otherwise, its just a wasteful gimmick. It would be better as a free bonus that is not dependant upon the type of account you have. Its not exactly a productive feature. Just a distraction.
Graal isn't Winamp

Leave it as is otherwise it will command too much attention and draw players' focus away from the game. Heck, if you know how and have the right tools you can just as easily edit GUIs in other games

They don't intend for you to in most cases, though.
What we need are better playerworld development tools such as a stand-alone MNG editor/viewer that uses the format supported by version 3 of Graal. Something like that would be much appreciated

Or, an actual GUI for the dungeongenerator with nice little extras like NPC placements and so forth (as well as custom wall size definitions

).