I came up with an idea. That would be good for RPing. When you start playing Kingdoms (When you FIRST start playing, I mean, FIRST), and you get the "Select a Kingdom" screen, when you pick that kingdom, that's who you support and etc. After that screen, another menu would pop up, asking which town you want to live in. There would be an inn in all the towns that people start out/respawn in if they don't have a house. But after they're done picking, they should be on start island, then go though the training stuff. The pirates on the island will take you to your kingdom and town's dock, and you'll now respawn in your town's inn and stuff. There would be speciallized towns, if wanted, so one town could be a crafting town, where the whole town enjoys crafting. Or fishing. Just pick one for a town. Think, having a civilized little town, with a training area and maybe a couple dungeons outside of it, a lot of people working, people knowing each other like family (Like you should in a small town O_o), delivery people hauling materials or items to other places to sell, getting paid. Merchants sitting on the streets, trying to sell their wares to visitors or townspeople. Everyone would have their own job and place in the town. It would be awesome, trust me. With respawning, you would respawn in the inn if you don't have a house. If you have a house, though, you respawn in that. If you have more than one house, you should be able to pick which house you'd respawn in.
To sum it up, I think this would be a good idea to aid the RPing enviroment on graal kingdoms, as well as making it more fun, having your own towns and such. If anything in my suggestion has typos or is unclear, it's because I was half asleep while typing it, so, yeah. I hope this gets uploaded ^_^ |