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Playerworld Managers.
Here are some simple rules for you
1) If you make a playerworld. Have a concept. Nearly finish your world. Have ALL the levels done. Your scripts and such can wait, atleast DO the scripts you CAN do offline. Make a text file, with the scripts, have the scripts listed in a file, and also include the actual script in a second file. So we have everything needed. You can actually get your world put up, without the scripts, since you don't need the fancy lights and such.
It's a DEMO, the 200 levels is a DEMO, to sell your world. You have to impress us. Saying "i'm having this, and doing that" how about you SHOW us, instead of telling, thus if we have the scripts we can see you actually went ahead and have thought of the idea, and DONE the idea.
2) If you quit as a Manager in any phase, except from it's release, the playerworld will be removed. So if you submit it, and the manager quits, the playerworld is an autofailed and flagged as an accepted world, where 50% of the levels must be changed and 70% of content must be changed.
Thus meaning if you are private/under construction, the playerworld will be removed asap, if the manager quits. NO manager changes allowed in private/under construction. Period.
3) If your world isn't nearly completed, do not submit it because UC/Private will only last for a 2-4 week period. If you cannot be done in 2-4 weeks. Then the world will be removed. Also after becoming public with your world, there will be an inspection either 2 days after or a week after it's public release. It will be inspected. Do not ask when the inspection comes, it'll just happened. If failed. It'll go into UC/Private for 1 week to fix the inspection errors. It'll be inspected again. If failed then, it'll be removed.
We are cracking down on the playerworlds, the newer ones. The older ones will have to also meet requirements that will be listed here. Questions? Comments? Add them or something. Negativity, and abuse is not tolerated. This section is only for positive / constructive ideas. If you have ideas, or conflicts, display them, but also have a SOLUTION. Not say "This is bad...don't do it" if it's bad, state proof, then give a solution!
Thanks. |