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  #1  
Old 09-05-2002, 01:45 AM
zell12 zell12 is offline
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Generating problems.

If im Generating 6 levels, (2x3), how many pixles is that?
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  #2  
Old 09-05-2002, 01:48 AM
CheeToS2 CheeToS2 is offline
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A level is 64x64 tiles, and a tile is 16 pixels.., 64*16=1024*2=2048 pixels long
64*16=1024*3=3072 pixels high
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Old 09-05-2002, 01:50 AM
zell12 zell12 is offline
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not in a regular level -_-
In paint when you set the generated map up, you must make it 64x64 pixles for one level.
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Old 09-05-2002, 01:53 AM
CheeToS2 CheeToS2 is offline
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Then:
64*2=128 pixels long
64*3=192 pixels high
that what you want?
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Old 09-05-2002, 02:17 AM
zell12 zell12 is offline
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I want to know for usre
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Old 09-05-2002, 02:23 AM
Knuckles Knuckles is offline
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heh.. 1 level width = 64px and one level height=64px.
for 2 levels (width) 64*2=128px;
for 3 levels (height) 64*3=192px;
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Last edited by Knuckles; 09-05-2002 at 03:18 AM..
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Old 09-05-2002, 02:45 AM
bigkow44 bigkow44 is offline
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Get a calculator. Its my best friend when I generate levels.
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  #8  
Old 09-05-2002, 03:00 AM
zell12 zell12 is offline
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pfffft, you all suck, its 128 192
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  #9  
Old 09-05-2002, 03:15 AM
Graal2001_FAQ Graal2001_FAQ is offline
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Quote:
Originally posted by zell12
pfffft, you all suck, its 128 192
CheeToS said that.
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  #10  
Old 09-05-2002, 03:17 AM
Knuckles Knuckles is offline
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Anyway's.. That don't matter O_O.. The generator rounds to a whole level :P
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