It would be 1337 in Graal 2002, with it's whole RPing (2002's suppsoed to be an RPG,right? i can't tell anymore...)....if people could carry along the story....If players would play an important role in what happens....In other words...Lots of players want it, it happens....For example, let's say there's a lot of people....They already have their guild tags...they're online often sticking together, attacking kingdoms....well, let's face it....they can PK as many people as they want...be as successfull as they want in the war, but when it comes down to it....it's the staff that'll actually get them houses put up....buildings....etc...So, it would be better if not only the staff gets to decide things like that, but it's based on what the players are doing....Also, there should be too types of Police....the normal staff kind who can ban people and do such things....and the kind that falls into an RPG-type...they throw people into the town jails for randomly killin on their streets...but it shouldn't be like a normal jail...it should be "flawed", allowing for a breakout if the person has people on the outside....this would allow for such things as...let's say one kingdom is being bad to the people...having them live in fear, have the police terrorize them and they have limitless power....well, one of the kingdoms should stand up and help out the people because the kingdom is so righteous

and all...so then there's a war....good vs evil....if good wins...they can free the people....if evil wins....well, damn, the world is screwed.....and then, there's those who are being treated bad by the kingdom, but are afraid to rebel or are too proud of where they come from...etc.......just a thought :0