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  #1  
Old 02-01-2002, 02:57 AM
zell12 zell12 is offline
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Do you like?

Too much detail?
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  #2  
Old 02-01-2002, 03:01 AM
Spark910 Spark910 is offline
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No
you used Path and pnd maker so it looks crap, Too many ntrees and cliffs too straight

OVERALL=6/10
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  #3  
Old 02-01-2002, 03:39 AM
zell12 zell12 is offline
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Path and pnd maker? WTF is that?
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  #4  
Old 02-01-2002, 05:23 AM
Poogle Poogle is offline
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Quote:
Originally posted by zell12
Path and pnd maker? WTF is that?
pond not pnd
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  #5  
Old 02-01-2002, 06:19 AM
Wes2000 Wes2000 is offline
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That doesnt look like path maker to me...

and where is this pond maker? I dont have it...
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  #6  
Old 02-01-2002, 06:26 AM
Aknts Aknts is offline
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That looks exactly like path and pond maker.
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  #7  
Old 02-01-2002, 06:36 AM
zell12 zell12 is offline
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path and pond maker... wtf is that? Who made it, can someone post it or something?
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  #8  
Old 02-01-2002, 06:44 AM
Dustey Dustey is offline
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you can make the editor controls look better by changing the script if u look at it a bit... I cant make them though... looks totaly like u used the edit controls
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  #9  
Old 02-01-2002, 08:46 AM
konidias konidias is offline
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Really? That's funny judging as how there are a lot of corner to corner connections there.. and the path generators have a square tile all over to prevent that from being possible.. meaning that wasn't generated by the path editor things.

So basically the path editor things must not be too shabby if you can't even tell the difference. Oh.. and I wish people would stop calling that "detail" like using 500 small rocks and flowers all over your level is "detail" it's just being excessive.

I don't see why everyone gets in a hissy fit when they see dirt and shallow water paths.. "OMFG U USED GENURATUR!!111"
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  #10  
Old 02-01-2002, 08:51 AM
konidias konidias is offline
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I got bored, here's some proof.. the red circles indicate tiling that the shallow water/dirt path generator cannot do.. unless someone made a different version that CAN do this.. which I have yet to see.

Green circle indicates a tile error, that the generator would not make.

However, this doesn't rule out the possibility that he used generator in the level. It's just pointing out some of the reasons that he might not have.
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  #11  
Old 02-01-2002, 08:55 AM
TheBig099 TheBig099 is offline
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maybe he modified it after using generator
but anyway... whats wrong with using generator?
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  #12  
Old 02-01-2002, 09:47 AM
Wes2000 Wes2000 is offline
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well in my generater thing i have path and 2001 path or something like that and the 2001 doesnt work for me, but can someone post the water script for me? it saves a lot of time...
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  #13  
Old 02-01-2002, 09:50 AM
yoshee15 yoshee15 is offline
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Quote:
Originally posted by konidias
I got bored, here's some proof.. the red circles indicate tiling that the shallow water/dirt path generator cannot do.. unless someone made a different version that CAN do this.. which I have yet to see.

Green circle indicates a tile error, that the generator would not make.

However, this doesn't rule out the possibility that he used generator in the level. It's just pointing out some of the reasons that he might not have.
exactly, the generator cannot do that, therefore it must have been tiled by hand..
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  #14  
Old 02-01-2002, 11:10 AM
zell12 zell12 is offline
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I don't even know what ya guys are talking about, path gen and water gen... who made it?
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  #15  
Old 02-01-2002, 10:20 PM
ArchOwl ArchOwl is offline
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I dont care if he used generator or not.

Im normally very picky about my outside levels.

But this... this is just a GREAT outside level.

Truly a work of art.

I LOVE IT.

10/10
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