Quote:
Originally posted by Joe27hunter
if (playerenters) {toweapons Text Writer;
}
if (strequals(#c,Text on)) {set text;
if (text) {setplayerprop#c,;
tokenize #s(server.text);
showimg 555,@verdana@#c,50,500;
changeimgvis 555,6;
changeimgzoom 555,0.65;
}
}
|
NPC Code:
if (playerenters && !hasweapon(Text Writer)) {
toweapons Text Writer;
}
if(playerchats){
if(strequals(#c,text on)){
setplayerprop#c,;
tokenize #s(server.text);
showimg 555,@verdana@#c,50,500;
changeimgvis 555,6;
changeimgzoom 555,0.65;
}
if(strequals(#c,text off)){
hideimg 555;
}
}
could work this way, not tested