Quote:
Originally Posted by hatebreeed
godilla is right for the fact pyro tech has been hurting on profit since they removed its guns and left it with only bombs.The price is good right now with the money flow now but the stocking takes forever... and you see stockers just get fustrated because it takes for ever to stock to full and not even 2mins and it could be wiped out and then you have to spend a few more hrs... if you made it so it was only 2 grabs to make a item you can keep up with demand at a fast pace instead of stocking and watching it whipe out as your stocking..also the second part thats anoying is that stockers have no motivation and to get workers is even harder because the pay is so low no one wants to do it they would rather pick trash then work at a buisness. even old era used to be big with buisness now their bearly even active..
|
Pyrotechs prices are too low. I can buy a p4 and a proximity mine for $33, put them on a door or a bed in a gang base, get a kill and I make $200 from it.
I got a 30 kill streak using only p4s and proximity mines and ended up 4.5k richer from it. At one point I was putting P4s and proximity mines underneath trees randomly all over the GMAP because I was making money from it.
Cheap tricks like that should cost you a little bit of money, not make you money.
Ammo and food prices can only be increased a little bit. Ammo is an essential and food doesn't provide enough utility to cost much more than it does at the moment (considering beds are free and there is passive healing in no PK Zones). Effects of food are pretty balanced in terms of healing amounts and timeouts, so the best course of action for foods is to increase the amount stocked, which will in turn increase the payout for workers, although it will reduce the total amount of actual work available before businesses are fully stocked.
Items like grenades, explosives, specialty ammo, and armor really only have the cost as the only barrier.
As people get more and more money the cost barrier is diminished, and eventually we'll see things like people using flak/flamethrower 24/7 and putting on armor every time they get a chance, which I don't think is in the intended spirit of the game.
For these items I think the cost should simply be increased.