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  #1  
Old 12-31-2010, 08:58 PM
Twilikari Twilikari is offline
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another level

I took what you guys said, and tried to use it in the making of an island.



again, any tips or critisism welcome
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  #2  
Old 12-31-2010, 09:12 PM
Soala Soala is offline
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you used the wrong tiles for the cliffs (sides)

EDIT: You know you can post everything in one same thread, right?
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  #3  
Old 12-31-2010, 09:15 PM
Supaman771 Supaman771 is offline
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Its all 3 colors... brown, green, and blue. And theres really no texture at all, the tree is plain, the water is flat, the grass is flat, the roof is flat. Also the windows look like a totally different wood than the rest of the house and look out of place.

There are all mostly tile problems, not level problems though. In the level, the cliff sides look wrong and it seems to be just a random house on a mountain with no purpose.
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Old 12-31-2010, 09:39 PM
Twilikari Twilikari is offline
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Okay thanks
And I think I'll do that Soala...
Now I'm gonna make a pics1.png level, see if it's any better
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  #5  
Old 01-01-2011, 04:41 PM
King homer daStupid King homer daStupid is offline
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The grassy areas look a bit empty, perhaps make a sand path leading from the house to the cliff edge?
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  #6  
Old 01-01-2011, 10:02 PM
fowlplay4 fowlplay4 is offline
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thththE Cliffsfsfs SUCK!
dedeeetailing is awfuullllll!
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Old 01-02-2011, 11:16 PM
Twilikari Twilikari is offline
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I was gonna upload some pics1.png levels, but I forgot...

Anyone want me too?
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  #8  
Old 01-03-2011, 01:42 AM
MattKan MattKan is offline
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sure why not
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Old 01-03-2011, 04:02 AM
Twilikari Twilikari is offline
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I'll work on it tomorrow

In the mean time, we fixed up the island. I like it more.


Last edited by Twilikari; 01-03-2011 at 04:24 AM..
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  #10  
Old 01-03-2011, 04:39 AM
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thththE Cliffsfsfs SUCK!
dedeeetailing is awfuullllll!
You seem like a certain south park character right now.
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  #11  
Old 01-03-2011, 04:41 AM
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I think you're relying too much on the same decorations to fill too much space. You pretty much have nothing but a huge green field filled with nothing but mushrooms and flowers. It doesn't look natural. I don't know if this is a problem with your tileset or with your methods. I would like to see what you're capable of with default pics1, or some more complete variation before I say more about your techniques.
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  #12  
Old 01-03-2011, 05:55 AM
Twilikari Twilikari is offline
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Well-



i'm honestly not sure of myself on this one. don't bad-mouth the path, I lazied out and decided to use the path generator NPC

~~EDIT
Just realized a few more details I could've done too make it better.
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  #13  
Old 01-03-2011, 02:42 PM
RegretZ RegretZ is offline
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You need to use edges more. Layer your grass, it looks flat and unrealistic.
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  #14  
Old 01-03-2011, 07:20 PM
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Needs a vocal point. Maybe more importantly, needs a purpose. I suppose the vocal point would follow from that.
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Old 01-03-2011, 07:26 PM
fowlplay4 fowlplay4 is offline
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Go beyond a single level canvas and make a small GMAP (2x2), perhaps a town setting or an accessible house on top of a mountain with paths leading up to it.
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