Quote:
Originally Posted by fowlplay4
setlevel2 is a server-side player function.
PHP Code:
function onPlayerTouchsMe() {
player.setlevel2("onlinestartlocal.nw", 30, 30);
}
Would work just fine.
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PHP Code:
function onPlayerTouchsMe() {
if(client.quest1 == 4)
{
this.chat="Ok you have permission... so we'll be off!";
client.quest1=5;
freezeplayer(1);
this.e=0.1;
seteffect(0,0,0,this.e);//1
sleep(.1);
this.e+=.1;
seteffect(0,0,0,this.e);//2
sleep(.1);
this.e+=.1;
seteffect(0,0,0,this.e);//3
sleep(.1);
this.e+=.1;
seteffect(0,0,0,this.e);//4
sleep(.1);
this.e+=.1;
seteffect(0,0,0,this.e);//5
sleep(.1);
this.e+=.1;
seteffect(0,0,0,this.e);//6
sleep(.1);
this.e+=.1;
seteffect(0,0,0,this.e);//7
sleep(.1);
this.e+=.1;
seteffect(0,0,0,this.e);//8
sleep(.1);
this.e+=.1;
seteffect(0,0,0,this.e);//9
sleep(.1);
this.e+=.1;
seteffect(0,0,0,this.e);//10
sleep(.1);
this.chat="";
seteffect(0,0,0,0);
setani("sleep",null);
player.setlevel2("express_boat-storm2.nw",36.5,18);
}
}

me fail cake... helps pls?