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  #1  
Old 04-19-2010, 06:17 AM
coreys coreys is offline
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N-Pulse Rebirth Progress

Rebirth Progress
  • Core Systems
    • Main System (80%)
    • MudLib (100%)
    • Item/Spell System (70%)
    • Battle System (70%)
    • Movement System (80%)
  • Sub Systems
    • Inventory (0%)
    • Hot Key System (100%)
    • Custom Chat/Nick System (90%)
    • Stat System (75%)
    • Baddies (20%)
    • Shop System (0%)
  • Jobs
    • Fishing (0%)
    • Mining/Sifting (0%)
    • Bounty Hunting? (0%)
  • Other Scripts
    • Quests (0%)
  • Content
    • Levels
      • Tampus (70%)
      • Orleak (5%)
      • Surrounding Areas (0%)
      • Dungeons (5%)
      • Underground (?%)
      • Quests (0%)
      • Misc Insides (?%)
    • Graphics/Etc (?%)

This list will be updated regularly. Percentages are estimates.
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Last edited by coreys; 04-19-2010 at 08:32 AM..
  #2  
Old 04-19-2010, 06:18 AM
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Here's a couple screen shots showing off just a bit of the progress we've made.

Outside of the OSL, showing off the chat, weapon, and hotkey systems.


Tampus docks
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*SlikRick: so should I even ask about your aim status?
*Xor: well if you want to
*Xor: but i am LARPING
*SlikRick: While on a computer?
*Xor: yes
*Xor: in my living room
*SlikRick: ahh
*Xor: i have a fort setup to hide from beasts
  #3  
Old 04-19-2010, 07:00 AM
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Looks pretty good but if you're going with a custom tileset then you should probably add some nice water tiles to it since the plain blue water in the second screenshot is not very appealing. Also, some of the tiles (or graphics?), like the barrels and some of the signs, don't look like they match with the rest of the tileset (at least not how they were used in those screenshots).
  #4  
Old 04-19-2010, 07:09 AM
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Quote:
Originally Posted by Gambet View Post
Looks pretty good but if you're going with a custom tileset then you should probably add some nice water tiles to it since the plain blue water in the second screenshot is not very appealing. Also, some of the tiles (or graphics?), like the barrels and some of the signs, don't look like they match with the rest of the tileset (at least not how they were used in those screenshots).
I agree about the barrels, those definitely need to be changed. I've never been a fan of putting detail in water tiles though, because it almost always turns into an annoying, repeated pattern (especially since it's a single tile).
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*SlikRick: so should I even ask about your aim status?
*Xor: well if you want to
*Xor: but i am LARPING
*SlikRick: While on a computer?
*Xor: yes
*Xor: in my living room
*SlikRick: ahh
*Xor: i have a fort setup to hide from beasts
  #5  
Old 04-19-2010, 07:20 AM
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Originally Posted by coreys View Post
I've never been a fan of putting detail in water tiles though, because it almost always turns into an annoying, repeated pattern (especially since it's a single tile).

Well, the shade of blue and added shadows can make a huge difference. Look at how Delteria is doing it. Although in some places they have large areas that are just plain blue water, they at least added shadows where applicable. Of course, the fishing system that they have doesn't hurt either since at least they have fish swimming around making the water feel less bland.

I think I remember Zenkou having some animated waves in their beach levels or so, would be nice if other servers made more realistic-looking water.
  #6  
Old 04-19-2010, 07:32 AM
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Hm, thanks, I'll take this into consideration
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*SlikRick: so should I even ask about your aim status?
*Xor: well if you want to
*Xor: but i am LARPING
*SlikRick: While on a computer?
*Xor: yes
*Xor: in my living room
*SlikRick: ahh
*Xor: i have a fort setup to hide from beasts
  #7  
Old 04-19-2010, 07:33 AM
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At some point before release we will be re-doing the water tiles because I agree after a while they just start to look bland. But it will be done at a later part of development, unless somebody gets bored and wants a side project, because levels would not need to be re-done seeing as they will just replace the tiles in their current place.
  #8  
Old 04-19-2010, 07:52 AM
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Looks like a lot more/new style of work has been done since Kez and Chang, and I'm liking it.
But I remember that the Inventory was completed/very close to completed.
Also, pretty sure % works.
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  #9  
Old 04-19-2010, 08:31 AM
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Quote:
Originally Posted by Switch View Post
Also, pretty sure % works.
Hm, it hasn't in the past o.o
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*SlikRick: so should I even ask about your aim status?
*Xor: well if you want to
*Xor: but i am LARPING
*SlikRick: While on a computer?
*Xor: yes
*Xor: in my living room
*SlikRick: ahh
*Xor: i have a fort setup to hide from beasts
  #10  
Old 04-19-2010, 11:57 AM
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Darn, that grass looks so smooth !
I like the overall feeling and the environment, but like it has been said, some images or tiles don't fit well with the rest.

Other than that, I see this project going well
  #11  
Old 04-19-2010, 01:59 PM
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O, should have posted video!!!!
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<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
  #12  
Old 04-19-2010, 03:38 PM
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I'm sure when they get bit further, a new video will be made and posted.
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Old 04-19-2010, 06:01 PM
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Yes once we have a larger chunk of the OW done and more weapons added into the system we will be making a new video to be released. But seeing as how everything is in a construction mode right now it wouldn't give you guys more incite into the new project underway. We are also re-doing the fishing and mining jobs and will be adding a 3rd job in the initial release. Hopefully within the next month or so we will have enough done get an alpha test under way.
  #14  
Old 04-19-2010, 06:07 PM
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smooth !
Are you just trying to **** with me?
NO SPACE IN-BETWEEN EXCLAMATION MARKS.
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  #15  
Old 04-20-2010, 08:28 AM
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Hm, it hasn't in the past o.o
It should have been.
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  #16  
Old 04-20-2010, 10:27 AM
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Are you just trying to **** with me?
NO SPACE IN-BETWEEN EXCLAMATION MARKS.
umad grammar nazi?
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  #17  
Old 04-20-2010, 11:10 AM
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So people are still working on this? Very interesting. Glad to see new people are in charge.

P.S. - I'm back.
  #18  
Old 04-20-2010, 11:11 AM
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  #19  
Old 04-20-2010, 05:12 PM
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So people are still working on this? Very interesting. Glad to see new people are in charge.

P.S. - I'm back.
Yes we are still working on Rebirth but have changed the original concept of Rebirth. We are still going with combining RPG and Classic style servers but have molded it to our own.

To see the plan visit this link:
http://forums.graalonline.com/forums...hp?t=134257996

and welcome back.
  #20  
Old 04-22-2010, 06:32 PM
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Thread moved to Playerworlds Main forum for more exposure.
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  #21  
Old 04-29-2010, 10:09 AM
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...Well, since I can no longer edit the original post because it's not in the N-Pulse section anymore...updates!

Rebirth Progress
  • Core Systems
    • Main System (85%)
    • MudLib (100%)
    • Item/Spell System (90%)
    • Battle System (85%)
    • Movement System (95%)
  • Sub Systems
    • Inventory (0%)
    • Hot Key System (100%)
    • Custom Chat/Nick System (90%)
    • Stat System (80%)
    • Baddies (20%)
    • Shop System (0%)
  • Jobs
    • Fishing (0%)
    • Mining/Sifting (0%)
    • Bounty Hunting? (0%)
    • Farming? (0%)
  • Other Scripts
    • Quests (0%)
  • Content
    • Levels
      • Tampus (75%)
      • Orleak (5%)
      • Surrounding Areas (0%)
      • Dungeons (5*)
      • Underground (?*)
      • Quests (0%)
      • Misc Insides (?%)
    • Graphics/Etc (?%)
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*SlikRick: so should I even ask about your aim status?
*Xor: well if you want to
*Xor: but i am LARPING
*SlikRick: While on a computer?
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*Xor: in my living room
*SlikRick: ahh
*Xor: i have a fort setup to hide from beasts
  #22  
Old 04-29-2010, 11:01 AM
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I demand fishing
  #23  
Old 04-29-2010, 12:04 PM
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Quote:
Originally Posted by Grey View Post
I demand fishing
Baby steps, Grey, baby steps.
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*SlikRick: so should I even ask about your aim status?
*Xor: well if you want to
*Xor: but i am LARPING
*SlikRick: While on a computer?
*Xor: yes
*Xor: in my living room
*SlikRick: ahh
*Xor: i have a fort setup to hide from beasts
  #24  
Old 04-29-2010, 12:45 PM
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level percentages are looking horrible, you should really try to find level artists. and if that doesn't work you can just request GDT help with levels?
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Old 04-29-2010, 03:34 PM
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You forgot to include the actual weaponry/spell progress. which isn't the same as the system.


Quote:
Originally Posted by Imperialistic View Post
level percentages are looking horrible, you should really try to find level artists. and if that doesn't work you can just request GDT help with levels?
Level %'s are fine, Core systems are more important.
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Quote:
<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
  #26  
Old 04-29-2010, 04:02 PM
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Originally Posted by Imperialistic View Post
level percentages are looking horrible, you should really try to find level artists. and if that doesn't work you can just request GDT help with levels?
Because WDM is active on Graal and Vima isn't too busy with Aeon right?
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Old 04-29-2010, 04:49 PM
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Quote:
Originally Posted by adam View Post
Level %'s are fine, Core systems are more important.
Making the core systems are by far the easiest part of the project that I've found anyway. Actual content (levels and graphics) is where projects tend to come to halts depending on the amount of work and quality expected.
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  #28  
Old 04-29-2010, 05:18 PM
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Because WDM is active on Graal and Vima isn't too busy with Aeon right?
I don't think he even logs on his account anymore, I think I was last on it playing GK for a while... o_o


Goodjob @ Coreys
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  #29  
Old 04-29-2010, 06:02 PM
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how is it that level percentages that are at zero is considered fine?
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  #30  
Old 04-29-2010, 08:20 PM
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Uhm, well, to some degree I do agree with Imperialistic lol Although I did just get a new LAT yesterday. But yes, we do need LATs quite a bit. Scripting is the only place we're not lacking in progress.
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*SlikRick: so should I even ask about your aim status?
*Xor: well if you want to
*Xor: but i am LARPING
*SlikRick: While on a computer?
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*Xor: in my living room
*SlikRick: ahh
*Xor: i have a fort setup to hide from beasts
  #31  
Old 04-29-2010, 10:23 PM
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Quote:
Originally Posted by fowlplay4 View Post
Making the core systems are by far the easiest part of the project that I've found anyway. Actual content (levels and graphics) is where projects tend to come to halts depending on the amount of work and quality expected.
Maybe your core systems are small and weak. o.O hehe j/k
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Quote:
<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
  #32  
Old 04-29-2010, 10:45 PM
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Originally Posted by coreys View Post
Baby steps, Grey, baby steps.
Jobs are baby steps. I will never understand why N-Pulse's staff team requires infinite length to finish trivial tasks.


Quote:
Originally Posted by Imperialistic View Post
level percentages are looking horrible, you should really try to find level artists. and if that doesn't work you can just request GDT help with levels?
I offered my help to them, but was declined because of a few simple demands. I'd like to add at the time of the offer, they had absolutely no LAT Team.
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Old 04-29-2010, 10:58 PM
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Quote:
Originally Posted by Imperialistic View Post
level percentages are looking horrible, you should really try to find level artists. and if that doesn't work you can just request GDT help with levels?
Agreed, and i'm really surprised we haven't requested GDT help yet too.
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Old 04-29-2010, 11:06 PM
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Quote:
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Agreed, and i'm really surprised we haven't requested GDT help yet too.
Quote:
Originally Posted by Crono View Post
Because WDM is active on Graal and Vima isn't too busy with Aeon right?
That's why.
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*SlikRick: so should I even ask about your aim status?
*Xor: well if you want to
*Xor: but i am LARPING
*SlikRick: While on a computer?
*Xor: yes
*Xor: in my living room
*SlikRick: ahh
*Xor: i have a fort setup to hide from beasts
  #35  
Old 04-29-2010, 11:08 PM
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That's why.
well that means that the gdt isn't as helpful as we hoped it would be
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  #36  
Old 04-29-2010, 11:13 PM
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Quote:
Originally Posted by Tones View Post
well that means that the gdt isn't as helpful as we hoped it would be
In the scripting department it has. Rogue Shadow is a GDT and has been a huge help for us. Soala has offered to help us with graphics as well.
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*SlikRick: so should I even ask about your aim status?
*Xor: well if you want to
*Xor: but i am LARPING
*SlikRick: While on a computer?
*Xor: yes
*Xor: in my living room
*SlikRick: ahh
*Xor: i have a fort setup to hide from beasts
  #37  
Old 04-30-2010, 03:03 AM
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Quote:
Originally Posted by coreys View Post
in the scripting department it has. Rogue shadow is a gdt and has been a huge help for us. Soala has offered to help us with graphics as well.
Yay Soala!
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Quote:
<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
  #38  
Old 04-30-2010, 05:12 AM
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The GDT in terms of levels team is useless because they either aren't quality or aren't around.

Decent levels designers are a dying breed.
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  #39  
Old 04-30-2010, 11:20 AM
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The GDT in terms of levels team is useless because they either aren't quality or aren't around.

Decent levels designers are a dying breed.
david!!! <3


wandaman is a very talented levels artist, take that back!!1
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  #40  
Old 04-30-2010, 12:15 PM
Lord Sephiroth Lord Sephiroth is offline
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Quote:
Originally Posted by Tones View Post
david!!! <3


wandaman is a very talented levels artist, take that back!!1
Sup Tones, been a while =p

And I'm not disputing that, but as I understand it Wan is MIA right now, and generally speaking when he is here he's got his own projects that he works on.
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