Quote:
Originally Posted by alexandralove
I've been thinking about a way to get all kind of weapons more friendly and also perform some nice attacks, so freezetime wouldn't be a problem.
Custom attacks could be something GK need, but we also need a targetting system.
Maybe a hotkey that auto-target the nearest ennemy? The custom attacks were supposed to be my next thread after I get job specialities mostly done.
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Well the role of each type of weapon has to be clearly established, and benefits and drawbacks to all of them so that there is a balance, and option of variety.
Very disappointed to see how daggers give the wielder less freedom of movement than a sword.
Also hammers haven't been done justice, you can land hits, but what do they matter when they come few and far in-between ? A stun effect should be on all hammers. no1 cares for axes so i'll ignore them.