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  #16  
Old 10-07-2006, 09:50 PM
Magadal Magadal is offline
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Well, you still see the grid :| But they are nice as hell.
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  #17  
Old 10-07-2006, 10:31 PM
Androk2 Androk2 is offline
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Zero shade your work! Until then all i see are lines!
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  #18  
Old 10-07-2006, 10:41 PM
Darlene159 Darlene159 is offline
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O.o
Grass tiles that look like grass, and not just a pattern!!
Very nice.
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  #19  
Old 10-07-2006, 11:37 PM
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Originally Posted by Zero Hour View Post
You can use what I provided to make sure that these tiles do not look repetitive like bare levels will do to any tileset. You're the only person that's really bothered to point that out, albeit how obvious it is. You're going to run into problems no matter how complex your grass tiles are if that's the only thing contained in the level. Wan was merely showing off it's aesthetic quality.
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  #20  
Old 10-08-2006, 12:26 AM
Zero Hour Zero Hour is offline
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Originally Posted by Deek2 View Post
You can use what I provided to make sure that these tiles do not look repetitive like bare levels will do to any tileset. You're the only person that's really bothered to point that out, albeit how obvious it is. You're going to run into problems no matter how complex your grass tiles are if that's the only thing contained in the level. Wan was merely showing off it's aesthetic quality.
I wasn't nit-picking, I was simply pointing out a disturbing optical "side effect" of the continuous tone.
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  #21  
Old 10-08-2006, 12:42 AM
Lord Sephiroth Lord Sephiroth is offline
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Not bad at all, very nice
Is that brown water or dirt, the way it's shaded around the Grass/Brown tiles kind of makes it look like a liquid.
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