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Old 10-07-2006, 11:37 PM
Deek2 Deek2 is offline
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Originally Posted by Zero Hour View Post
You can use what I provided to make sure that these tiles do not look repetitive like bare levels will do to any tileset. You're the only person that's really bothered to point that out, albeit how obvious it is. You're going to run into problems no matter how complex your grass tiles are if that's the only thing contained in the level. Wan was merely showing off it's aesthetic quality.
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Old 10-08-2006, 12:26 AM
Zero Hour Zero Hour is offline
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Quote:
Originally Posted by Deek2 View Post
You can use what I provided to make sure that these tiles do not look repetitive like bare levels will do to any tileset. You're the only person that's really bothered to point that out, albeit how obvious it is. You're going to run into problems no matter how complex your grass tiles are if that's the only thing contained in the level. Wan was merely showing off it's aesthetic quality.
I wasn't nit-picking, I was simply pointing out a disturbing optical "side effect" of the continuous tone.
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