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  #16  
Old 11-13-2006, 04:59 PM
Rufus Rufus is offline
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Originally Posted by ryu_no_bishie View Post
zelda? youve got 7 days buddy, cuase no ones going to touche your server when they can play Twilight princess
I'm not making a "Zelda" server, but I'd planned the gameplay very much in traditional Zelda vein, meaning there are lots of baddies to kill, bosses to defeat, puzzles to solve, people to help and items to acquire.

I didn't considder the release of Twilight Princess when targeting players, but you never know, they might be on a buzz of playing that and get excited when they see they can play with their friends online.
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  #17  
Old 11-13-2006, 06:36 PM
Crimson2005 Crimson2005 is offline
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i back you 100%
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  #18  
Old 11-13-2006, 07:55 PM
MysticX2X MysticX2X is offline
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Quote:
Originally Posted by Gerami View Post
thats like going back to 1998 and teling stefan "zelda? you've got 7 days buddy, cuase no ones going ot touche your game when they can play Ocarina of Time"
Im sure tons of people played graal back in 1998.
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  #19  
Old 11-13-2006, 08:10 PM
Crono Crono is offline
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Originally Posted by MysticX2X View Post
Im sure tons of people played graal back in 1998.
/find point

Gerami prob: file point not found
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  #20  
Old 11-13-2006, 09:17 PM
MysticX2X MysticX2X is offline
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Originally Posted by Gerami View Post
/find point

Gerami prob: file point not found
Not funny. Anyways ryu is pretty much right seeing as no one would be interested in a zelda like server since twilight princess is soon to arrive. But your point wasnt as right. Because not many people even played graal when it was zelda. And having pc games like that back then was pretty amusing. I hope you get that.
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  #21  
Old 11-13-2006, 09:20 PM
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Quote:
Originally Posted by MysticX2X View Post
Not funny. Anyways ryu is pretty much right seeing as no one would be interested in a zelda like server since twilight princess is soon to arrive. But your point wasnt as right. Because not many people even played graal when it was zelda. And having pc games like that back then was pretty amusing. I hope you get that.
Who said it was comedy?
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  #22  
Old 11-13-2006, 09:27 PM
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Quote:
Originally Posted by Rufus View Post
I'm not making a "Zelda" server, but I'd planned the gameplay very much in traditional Zelda vein, meaning there are lots of baddies to kill, bosses to defeat, puzzles to solve, people to help and items to acquire.

I didn't considder the release of Twilight Princess when targeting players, but you never know, they might be on a buzz of playing that and get excited when they see they can play with their friends online.
I think this is a great idea, too many playerworlds these days are all about hack and slash/leveling up and thats about it. The gameplay dries up pretty quickly. If you could create a dynamic playerworld with constantly evolving quests and puzzles, it could hold the attention of players for a long time.

As for what Ryu said about Twilight Princess, its pretty irrelevant. As Thrash said this is an MMORPG not a single player console game, and it seems he misread your post and thought your playerworld would actually be Zelda, as opposed to a world filled with things for a player to actually do and work towards.
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  #23  
Old 11-13-2006, 10:22 PM
Rufus Rufus is offline
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Ibonic is going to manage for Ziplock and I, we're developing ideas etc right now. I guess this is really going to start off so I'll post more details later.
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Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #24  
Old 11-13-2006, 10:28 PM
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Quote:
Originally Posted by Rufus View Post
Ibonic is going to manage for Ziplock and I, we're developing ideas etc right now. I guess this is really going to start off so I'll post more details later.
that was also your 666th post i believe
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  #25  
Old 11-13-2006, 10:35 PM
Rufus Rufus is offline
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Quote:
Originally Posted by Gerami View Post
that was also your 666th post i believe
Hahaha, sign of things to come?
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Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #26  
Old 11-13-2006, 10:37 PM
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Quote:
Originally Posted by Gerami View Post
that was also your 666th post i believe
Scary Hope its not an omen. Good luck with everything Rufus, I look forward to seeing the progress on this project.
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  #27  
Old 11-14-2006, 01:00 AM
zim5354 zim5354 is offline
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Quote:
Originally Posted by Rufus View Post
I know, but what's familiar graphics without the gameplay
True Graals gameplay is NOTHING like Zeldas, Zelda is what made me get Graal. I mean dont get me wrong im not saying Graal has made me unhappy or anything. I rember a while ago getting on random servers like a few years back there was a server that had the Zelda overworld on it, from GBA but it was hacked by Kim Jong Ill or whatever his name was and had child porno all over it. After that it sorta vanished.
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  #28  
Old 11-14-2006, 02:04 AM
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Quote:
Originally Posted by Rufus View Post
Ibonic is going to manage for Ziplock and I, we're developing ideas etc right now. I guess this is really going to start off so I'll post more details later.
Yay!

If you need help, you know where to contact me.
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  #29  
Old 11-14-2006, 02:28 AM
Darlene159 Darlene159 is offline
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Quote:
Originally Posted by Rufus View Post
Ibonic is going to manage for Ziplock and I, we're developing ideas etc right now. I guess this is really going to start off so I'll post more details later.
Let me know if you need some help.
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  #30  
Old 11-14-2006, 05:17 AM
Yen Yen is offline
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There have been many times when I wished I could make a classic Zelda-like server. It would be so much easier than rescripting the whole Graal system.

... And then I remembered how much scripting baddies would suck and gave it up.
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