Does a playerworld need to be "Hosted" before it can be "Classic"?
Simple question, does a playerworld need to be on the "Hosted" tab before it can be moved to "Classic" (if that). I'm considdering making a very "Zelda-esque" server, based on the fact that no servers seem to quite hit that mark these days and it would be pointless having a server "Hosted" for everyone to do quests before it's released.
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I dont think it does. I heard one server went from private to classic, i think bravo or some playerworld.
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Hmm....Good question.
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I've always wanted that Zelda styled server to play, but servers these days don't provide that that anymore since Classic died (beyond what seems the point of no return), hence me wanting to make one. |
ya know, graal is a zelda looking mmorpg.
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zelda was only great for 1 player action. I wouldnt think it would fit a mmorpg. And most classic servers have the zelda characterisitc, at least some of the items.
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I would really love to help out on this.
Expanding on what I wrote; I checked out a couple of little things that Rufus has quickly made, and they are simple, but effective and nice. It's the little things that count that people have missed out on, or forgotten about. Think about why you liked Zelda : LTTP, and get back to me. |
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Haha so true @ Crono.
Rufus look at trashy Zodiac, they have a good strong playerbase, and UN. Once something new comes out, players leave other servers which they were bored of. |
Actually I heard Twilight Princess wasn't that good but thats regardless xD. You're playing for the online multi player and no console.
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