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  #106  
Old 06-06-2009, 12:17 AM
Thanatoses Thanatoses is offline
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Explosives of any kind (expecially helibombs) being able to grant you kills is counterproductive and disbeneficial to pking. For obvious reasons. Which is why they lost that capability. I don't think you should just randomly add that back just because you creted a new bomb (whoop dee doo).

Also, Masa should decide that.
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  #107  
Old 06-06-2009, 01:35 AM
FantasyX FantasyX is offline
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Why shouldn't explosives grant kills? Did the user not purchase the explosive to kill them? Also, I feel that explosions from the Artillery Cannon should grant kills, I mean, sure, it's annoying, but why not?

Also, with the new Bounty Hunter system - it's somewhat redundant. What prevents people from just having their friends kill them and split the cash? It seems somewhat repetitive and gets rid of the "Bounty Hunting" aspect of the system.
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  #108  
Old 06-06-2009, 01:55 AM
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Quote:
Originally Posted by FantasyX View Post
Why shouldn't explosives grant kills? Did the user not purchase the explosive to kill them? Also, I feel that explosions from the Artillery Cannon should grant kills, I mean, sure, it's annoying, but why not?

Also, with the new Bounty Hunter system - it's somewhat redundant. What prevents people from just having their friends kill them and split the cash? It seems somewhat repetitive and gets rid of the "Bounty Hunting" aspect of the system.
You pay 75 for a minimum and get 52 back it doesnt really matter
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  #109  
Old 06-06-2009, 02:41 AM
salesman salesman is offline
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Quote:
Originally Posted by Thanatoses View Post
Explosives of any kind (expecially helibombs) being able to grant you kills is counterproductive and disbeneficial to pking. For obvious reasons. Which is why they lost that capability. I don't think you should just randomly add that back just because you creted a new bomb (whoop dee doo).

Also, Masa should decide that.
From my understanding kills from explosions were removed because it would make it so the person who placed the explosion wouldn't take any of the damage. I fixed that problem.

Quote:
Originally Posted by FantasyX View Post
Why shouldn't explosives grant kills? Did the user not purchase the explosive to kill them? Also, I feel that explosions from the Artillery Cannon should grant kills, I mean, sure, it's annoying, but why not?

Also, with the new Bounty Hunter system - it's somewhat redundant. What prevents people from just having their friends kill them and split the cash? It seems somewhat repetitive and gets rid of the "Bounty Hunting" aspect of the system.
Sure some people might do that, but I've also seen Bounty Hunter's ask people to let them kill them and they'll split the cash. You can't prevent it. On the other hand, there's a lot of people who want to enjoy the bounty on their head and try their hardest to prevent anyone from claiming it -- even friends.
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  #110  
Old 06-06-2009, 04:15 AM
Vman13x Vman13x is offline
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Originally Posted by cbk1994 View Post
Do you die?

It would be cool to add a formula to determine the punishment you take when being hit by an explosion like that based on the distance from it.
Ya I die and they only take like 60dmg .
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  #111  
Old 06-06-2009, 09:04 AM
Pelikano Pelikano is offline
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Do helibombs fly over buildings?
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  #112  
Old 06-14-2009, 02:49 AM
MontyPython MontyPython is offline
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Originally Posted by Pelikano View Post
Do helibombs fly over buildings?
Yeah.
I haven't hit a spot one can't fly over yet.
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