Quote:
Originally Posted by Sheen_the_mage
LOLWUT?
This is starting to turn into a debate.
Since it is a debate, I think it is safe to say we should all share our opinions.
GK needs a democrisy for the direction the server is heading.
The sole core of Graal and games itself is the players.
Do what pleases the PLAYERS and not just yourself or one person.
Think of doing stuff in favor for many.
A complaint I have is small gimmicks get days worked on but what actually pleases the players themselfs are ignored.
The last updates I saw were the amulets being showable and the halloween items.
Sure, they are good pluses, but why is it that they get higher priority, then lets say, making GK friendlier for newer players?
Most people quit gk as soon as they get on because you cant get any items anymore.
It turned into another retarded Maloria.
If you arent an oldbie, you will suck even if you are the most skilled person on the server.
Newer players have no chance.
Everyone is walking around with RoW's,Green Cloaks,Ice Shields,Speed Amulets,Miscltoe amulets, and cowboy hats.
New players can get what?
Nothing.Just **** that will slow them down and barely offer any protection.
They also have nothing to do because they cannot fight off the simplest enemeys or they cannot afford anything.
Rich players take advantage of the fact that they arent obtainable anymore and sell them for "100 diamonds"
100 diamonds...for one item which isnt even ubar powerfull...
WTF!?!?
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Wow you are retarded, ok lets start.
Everyone would like a democrisy on all online games, however that would only lead to total disaster...
Just because a game is dependant on players, does not mean it should bend over backwards for each individual, you seriously don't know what needs to be done.
If all requests were answered, i assure you, Graal wouldn't be here.
No one is saying they are of higher priority, the issue of attracting new players is a delicate one, and cannot be tackled as swiftly as creating holiday items.
People who quit because they cannot get items immediately shouldn't be playing imo. I started with nothing, and i'm not an oldbie, haven't played for longer than 3+/- years, but i have fairly decent items, without any dodgey business.
Lets not bring the great Maloria into this, it had it's own problems, which are actually being rectified now.
You'll suck because you haven't learned 2play...
I can assure you everyone is NOT walking around with RoW's. The other items maybie, because they were massed released or are craftable (have been for a long time), so you shouldn't be putting RoW in the same category as those common items...
GK is trying to become more newb friendly, but it is not completely impossible for a newb to become slightly better off, they simply need a little bit of inicietive and will power to get themselves out of poverty. Hell, or you need to do is ask a nice person in HH to give you a flamesword, get some weak armor, kill bomy's, get piety, pray to gov, bless ur wep, kill rexe's - sorted.
"Rich players take advantage of the fact that they arent obtainable anymore and sell them for "100 diamonds"
100 diamonds...for one item which isnt even ubar powerfull..." The cherry on the top, wow. Ok firstly, no one 'takes advantage', values are decided by numerous factors, usually supply n demand, crafting cost (if it can be crafted), value of crafting input items (if it can be crafted), rarity, collectable value and usefulness of item. Lets use RoS for example, it's worth 100diamonds - not overpriced. RoS is spawned quite rarely in shops for a reasonable amount of platinum coins. It's very useful to an aspiring young warrior or someone who just wants reasonably balanced stats. It's not incredibly rare and considered quite common. I think it's safe to say that supply meets demand quite well, one hoping to buy a RoS can hope to find one within minutes - a week (at max). It's not collectable or craftable. After considering these factors and also taking individual player limits/budgets into consideration, the price of 100dias seems very reasonable and i think i've only heard several people complain about 100diamond items. Btw, if you're talking about +12 armor items, it's because the enchanting costs are 60diamonds atleast, so the end value depends on the original item value/usefulness.
Quote:
Originally Posted by dNeonb
Looking at all the recent changes affecting new players a lot of things changed and are more easy for them. In my opinion, they have lots of more things they are able to do and go on GK.
About the diamonds, I say it is a problem but it's community made. If everyone would say diamonds go for 100 plant and veryone would do it we are getting somewhere. The more and more expensive diamonds get the more worse the econnomy is going to be.
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Diamonds are not the problem, it's platinum coins that are. Look at plat values of certain rares in stores, it's ludicrous actually. The weight of 20-200k plat is significantly higher than it's diamond equivilent ( 40 - 400 diamonds ) so diamonds are favoured by new players and old.
If there was a better coin system, and perhaps more valuable coins as suggested many times, we would see the economy look a
little more stable.