The development team can easily make a solution, the problem is finding one that will work without creating more problems.
A few possible solutions are:
- Add walls to slow travel - May kill Iricia
- Add auto turrets - Can be tricked
- Add a longer protection rate after spawning - Could be abused, and other reasons I can't think of off the top of my head
- Create an invisible wall - Would just lead to wall laming. This would only work on a map with entrances and exits that are so numerous that escaping the wall is easy
- Add secret passages out - Would be for only one team and could be a warp in area that would have multiple outlets. Could not be reentered. Could not be entered by the opposing team. Exits could be proxed unless the exits were actually random.
It doesn't make sense to slam the development team, when they could have put just as much thought into it. Some problems are very difficult to resolve so some things may not have occured to them.
The development team may have also thought of something, but may have not gotten around to implementing their idea.